this post was submitted on 14 Dec 2023
154 points (89.3% liked)
Games
16785 readers
850 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I think both ideas can be true: that game development is a complex, creative endeavor and that as a product, consumers can be dissatisfied with a video game they paid $70 for.
Lately, I'm finding myself waiting for sales on AAA games because so many release in a buggy, incomplete state. This paid dividends with games like Jedi Survivor, that had a big number of bugs and performance issues at launch and plays decently now several months later.
This is why I will never buy a game brand new again.
Company's making record profits yet still trying to convince me they need to raise prices.
Lower quality, higher price. Fuck that noise
Totally agree. Except when GTA 6 releases. R* never fails to deliver!
Except for gta online and the trilogy remaster, and rdr2 online. Thats only like 10 years out of the infinity of never, so its probably a good percentage, right?
I play games for the story, so i couldn't care less about online play. Also, the trilogy was not made by R*.
They fail to deliver on PC every time, and there's no way I'm buying a console just to play it. I'll probably even wait for a PC sale since I'll already have to wait for 2+ years for the PC launch because Rockstar wants to double dip.
Jedi survivor didn’t have a big number of bugs, there were some yes and they were patched almost immediately. Anecdotally, I played it starting week one and didn’t experience a single bug, you’re just parroting what you read about and framing it as the average experience.
If you’re going to give an example, how about an actual buggy mess of a launch like cyberpunk, especially since you are also talking about incompleteness. Jedi survivor was an excellent and completed game on launch
Anecdotally, I played cyberpunk starting day 1 and didn't experience a single bug, you're just parroting what you read about and framing it as the average experience.
Isn't that like... Literally the point of waiting for a review? Anyone can have a game work flawlessly when others are having massive issues. Some people may want to test that for themselves, but an increasing number just don't want to deal, and will... Well, use the reviews to make a more informed decision.
Anecdotally, I played it starting day one and didn’t experience a single bug, you’re just parroting what you read about and framing it as a bad experience. Cyberpunk 2077 was an excellent and completed game on launch.
2077 was absolutely not a complete game on launch and I have the screenshots to prove it. It might be ok now but on launch it was f u c k e d
You have screenshots of nothingness? Of an absence of things?
Or do you just have your own bullshit definition of "complete?"