this post was submitted on 07 Feb 2024
196 points (95.4% liked)
Technology
59534 readers
3183 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'm currently playing around with the Jan client, which uses the nitro engine. I think I need to read up on it more, because when I set the ngl value to 15 in order to offload 50% to GPU like the Jan guide says, nothing happens. Though that could be an issue specific to Jan.
Maybe 50% GPU is already using too much VRAM and it crashes. You could try to set it to 0% GPU and see if that works.
I may need to lower it a bit more, yeah. Though when I try to to use offloading, I can see that vram usage doesn't increase at all.
When I leave the setting at its default 100 value on the other hand, I see vram usage climb until it stops because there isn't enough of it.
So I guess not all models support offloading?
Most formats don't support it. It has to be gguf format, afaik. You can usually find a conversion on huggingface. Prefer offerings by TheBloke for the detailed documentation, if nothing else.
The models you have should be .gguf files right? I think those are the only ones where that's supported
All of them are gguf, yeah