Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
- !freegames@feddit.uk: A community sharing free games giveaways.
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- !AutomationGames@lemmy.zip
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Language specific
- !JeuxVideo@jlai.lu: French
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I love the setting of Control but would prefer if it were more of a tactical FPS with less spongy enemies. The way I play it now is basically on super easy because I just hate the mobs and bosses.
That would be dope. And it's not like they couldn't pull it off either; this is the same dev that gave us Max Payne. Now I am imagining Jesse diving and slowing down time while kicking Hiss ass. π€£
I love Control and the Remedyverse, but I'm with you. Turning up the setting to replenish your energy faster helps it flow better imo, especially on additional playthroughs.
I mostly play with god mode enabled. Like i used to play OG doom in fourth grade.
Without me looking it up, Iβm going to guess βIDDQDβ? I only remember that one and βIDKFAβ which I thiiiink was guns and ammo.
Nailed it
Heyo yeeee! I used to get them mixed up a lot. I swear there was a noclip one I knew, but itβs lost to the void of my mind hahaha
IDCLIP in Doom II, IDSPISPOPD in Doom I (glad they changed that one!)
Yeah, the combat is the least interesting part of the Control universe IMO. It was a shame they went the bullet sponge route with Firebreak. I felt they could have gone the friend-slop route and made a Repo-like set in the oldest house. The weirdness is the fun part, and I think the shooter aspect feels obligatory. AW2 was a better balance I thought. Felt like the game was 1/3 interesting cutscenes and story development, 1/3 exploration, 1/3 combat.
It's not exactly what you're asking for but SCP 5K is a hardcore tactical shooter set in a very well realized version of the SCP lore. Genuinely one of the scariest games I've ever played. 173 will have you shitting bricks.
Yes, this is more my speed but I bounced off of it because lore knowledge/wiki seems to be mandatory. Willing to give it another shot though.
I actually know basically nothing about SCP, and I think I enjoyed it more because of that. My wife instantly recognised most of the stuff in the game (they added a few of their own apparently) whereas I got the full "What the fuck is that?!!" experience.
The thing is that a lot of the SCPs are puzzles. You're supposed to try and fail until you figure out their mechanics. So if you're confused, that's the point.
Did you not adjust the settings of the game to make it cater to what you want?
Did you not read my post where I said i "basically put it on super easy"?