this post was submitted on 12 Apr 2026
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Games

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[–] GalacticHero@lemmy.world 5 points 3 days ago (1 children)

“Harbinger of failure” is the term you’re looking for. Not sure it applies here, though; I think most of these games were commercially successful.

And because I can’t resist sticking my own opinion everywhere, I personally thought Starfield had a ton of potential and squandered it with some highly questionable design choices and poor execution. Some of that may be fixed now, but some of it is baked in. There’s genuinely a lot to like, but as a whole I thought it was really dragged down by some of those bad decisions.

I also liked AC1, though, and was a little disappointed with 2. The first one was imperfect but bold and new and interesting. The second got rid of most of what made the first one unique in an effort to appeal to broader audiences. I still liked it, but it wasn’t special.

[–] absquatulate@lemmy.world 3 points 3 days ago (1 children)

Yeah, no amount of mods will fix some of Starfield's faults, but it foes have some of that old bethesda coziness, so it's not all bad.

[–] mnemonicmonkeys@sh.itjust.works 1 points 3 days ago (1 children)

Starfield's main issue is that it isn't fleshed out as much as the other Bethesda games. And there's a lot of mods to do that for Elder Scrolls and Fallout. The issue is that it didn't capture enough attention to get as much TLC from the mod community

[–] zalgotext@sh.itjust.works 1 points 3 days ago

Kinda tough sell to release a $70 game, then leave it up to the modding community to finish it for you