this post was submitted on 12 Apr 2026
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[–] hodgepodgin@lemmy.zip 15 points 2 days ago* (last edited 2 days ago) (1 children)

It amazes me that people are talking about this garbage game in 2026. I got it for free a few years ago and couldn’t be arsed to actually play it once I realized how boring it was

[–] SirHery@lemmy.world 5 points 2 days ago

Nononno, you don't understand, with the new update it finally got even more boring and we have new expensive ships.

[–] MantisToboggon@lemmy.world 129 points 4 days ago

First Bethesda game?

[–] FerretyFever0@fedia.io 97 points 4 days ago (20 children)

Why would someone buy Starfield?

[–] drzoidberg@lemmy.world 96 points 4 days ago (3 children)

I pirated it and wish I could get my seed time back.

[–] justsomeguy@lemmy.world 26 points 3 days ago (1 children)

The wear on my mouse from clicking on the torrent already wasn't worth it.

[–] Hadriscus@jlai.lu 8 points 3 days ago (6 children)

I fucking bought it, imagine my despair

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[–] Chippys_mittens@lemmy.world 16 points 3 days ago* (last edited 3 days ago)

I've had a lot of fun with it on Xbox since launch

[–] cerebralhawks@lemmy.dbzer0.com 13 points 4 days ago (4 children)

Because influencers tell them to? It’s not like Xbox players haven’t been taking about the bugs and other issues for the last few years.

But really though. The gun play is fun ads hell, just like any Bethesda game. And, it’s true, you can build a ship, take off, walk around in it… there’s a certain appeal to that. The guts are there to make a decent game. They just don’t love it quite as much as the least of the four fans who still play it.

[–] deranger@sh.itjust.works 14 points 3 days ago (12 children)

Bethesda games notoriously have shitty gun play.

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[–] ILikeBoobies@lemmy.ca 16 points 3 days ago (2 children)

You bought a Bethesda game before a community patch was available.

They knew what they were doing.

[–] SethW@lemmy.world 7 points 2 days ago (1 children)

That doesnt work this time because the modding community abandoned it quickly after launch due to them just not enjoying the game enough to work on it -- I was expecting to do this one with VR but it remains unfinished

[–] ILikeBoobies@lemmy.ca 2 points 2 days ago

Still does because they should just continue to wait until it’s there before buying.

[–] 87Six@lemmy.zip 6 points 3 days ago

They saw the mess it was on PC and somehow thought it was going to be a good idea to buy it?...

[–] Doom@lemmy.world 46 points 3 days ago

What year is it? Didn't we already do this?

[–] kandoh@reddthat.com 3 points 2 days ago

I played 300 hours of this game when it came out and stopped playing right before the final mission.

You can definitely tell it all went wrong when they decided to do thousands of procedural generated worlds instead of a tight dozen or so.

Another aspect where they went wrong was having the Constilation home base be on the capital planet instead of being your space ship. You know, like how it is on every sci-fi show from Firefly, to Star Trek, to The Expanse.

I've played so many Bethesda games that the tricks they used to make the engine and environments seem larger and more sophisticated stick out like a sore thumb.

All that is to say, there was absolutely a great game in Starfield somewhere.

[–] garretble@lemmy.world 14 points 3 days ago (1 children)

I feel like Bethesda had their moment in the sun with Skyrim and Fallout 3, but since those days they really haven't made a big RPG that's felt good.

And as I enter hour 120+ in Kingdom Come Deliverance 2, still happily playing DLC and side quests, I can't imagine wanting to go back to play a Bethesda RPG. They've been lapped, in my opinion, at this point.

[–] Blackmist@feddit.uk 17 points 3 days ago (3 children)

They're still in an Xbox 360 mindset, in a world where Baldur's Gate 3 and KCD2 exist.

Action gamers are spoiled for choice. RPG gamers are spoiled for choice. I just don't see where Bethesda's "here's a wonky game engine and a big map" approach fits in that.

[–] garretble@lemmy.world 8 points 3 days ago (5 children)

Even the "big map" thing is done better by other companies at this point.

There's basically one loading screen in KCD2 (besides pure fast travel) and it's between the two giant maps in the game. Otherwise, you can walk Henry's silly ass from one end of the map to the other and go into any number of buildings and never see a loading screen.

And most games do this type of asset streaming now, so when Bethesda rolls up with a "open world" RPG with loading screens all over the place it's like "what is this?"

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[–] brucethemoose@lemmy.world 1 points 2 days ago* (last edited 2 days ago) (1 children)

But Bethesda aren’t really being punished for it because tons of people are still buying it and might have no idea games like KCDII or even a fixed-up CP2077 exist.

[–] Blackmist@feddit.uk 1 points 2 days ago (1 children)

Are they buying it though? Or are they just playing on Game Pass and cancelling again?

I think MS bought them for what they publish (id, Arkane, MachineGames, etc) rather than what they make. With MS taking over publishing duty, Bethesda Studios could be a lot closer to the chopping block than they think. It's been a long time since Skyrim (close to 15 years at this point), and even big studios only get so many tries to get lighting in a bottle again.

[–] brucethemoose@lemmy.world 1 points 2 days ago* (last edited 2 days ago)

I mean, TES VI could be a rickroll mp4 and still sell millions of copies. There's a megaton of nostalgia, and gamers are demonstrably... not the smartest shoppers, in aggregate.

Starfield and FO76 are not commercial failures, even if they aren't hits either.


Point being, BGS is not short on time. I posit they have at least one "freebie" no matter what, or maybe a few more mediocre releases that will still sell big.

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[–] 58008@lemmy.world 23 points 3 days ago (2 children)

I liked Starfield (I even 100%ed the achievements on Steam). I also loved No Man's Sky long before the shift in pubic sentiment towards it, so maybe I'm just weird. But if you're reading this and thinking "this guy wouldn't know a good game if it shat a voxel-based turd onto his chest", you're WRONG. I also loved MindsEye. So there.

[–] absquatulate@lemmy.world 14 points 3 days ago* (last edited 3 days ago) (2 children)

Omg me too! Wasn't there a marketing term for person that tends to buy only failed products and based on them liking a product they could predict whether it would fail or not? Always thought I'm one of those. Mafia 3 - loved it, but hated mafia 2. Love AC 1,3 and syndicate but didn't vibe with 2 or black flag. Loved Borderlands 1, hated all the sequels etc. Still, I feel the hate against starfield is way overblown and there's too much polarization. A game can be either great or awful, with no more room for meh games.

[–] GalacticHero@lemmy.world 5 points 3 days ago (3 children)

“Harbinger of failure” is the term you’re looking for. Not sure it applies here, though; I think most of these games were commercially successful.

And because I can’t resist sticking my own opinion everywhere, I personally thought Starfield had a ton of potential and squandered it with some highly questionable design choices and poor execution. Some of that may be fixed now, but some of it is baked in. There’s genuinely a lot to like, but as a whole I thought it was really dragged down by some of those bad decisions.

I also liked AC1, though, and was a little disappointed with 2. The first one was imperfect but bold and new and interesting. The second got rid of most of what made the first one unique in an effort to appeal to broader audiences. I still liked it, but it wasn’t special.

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[–] brucethemoose@lemmy.world 1 points 2 days ago* (last edited 2 days ago)

Actually this makes perfect sense.

Starfield is... trying to be part Mass Effect with big-budget cutscenes, but it has less charisma than Wrex has in his toe.

I’d argue it’s a bad “Bethesda wandering RPG,” without the quirky, charming side areas Oblivion or even Fallout 76 have.

But it’s an alright No Man’s Sky-like.

You want some crafting? Looting? A vast amount of chill exploration area? Reasonable “I’m in space” fidelity and tasks to tickle your brain? Starfield’s got it in droves. BGS games scratched this NMS kind of “looting exploration sandbox” itch for some, when there was no big-budget alternative back then, and I think Starfield leans into it more.


Hence my hypothesis is that gamers who love No Man’s Sky like Starfield, those who are looking more for “Mass Effect 2” loathe Starfield. And you and @absquatulate@lemmy.world seem to be further datapoints supporting my observations.

The problem is Starfield’s expectation for most us internet dwellers was “Skyrim but Mass Effect.” And it’s kind of Bethesda’s fault for setting that expectation instead of leaning into Starfield’s real niche (and wasting cash on what BGS isn’t very good at).

[–] Luminous5481@anarchist.nexus 14 points 3 days ago (1 children)

The game was trash on the PC, and they thought that downgrading it to a console was going to make it playable?

[–] entwine@programming.dev 7 points 3 days ago (3 children)

I recently tried playing it again, and I wouldn't say it's "trash". Yes, they completely dropped the ball on the exploration part of their exploration game, but the meat and bones of a Bethesda RPG are still in there. It's a good time for anyone bored of replaying Skyrim and/or Fallout if you get it on sale.

Also it runs perfectly on Linux

[–] M0oP0o@mander.xyz 6 points 3 days ago

The thing that ruined it for me was the story just kinda falls apart and the society they made seems laughably small, like total universe has like 30,000 total people in it. Then you add in the loading into loading to watch a cutscene to cover a loading of the next area and the kinda bad ship combat. Eh the end result is not the worst game, but not a game that anyone should pay more then like $15 for.

This. Bethesda cheaped out on environmental storytelling and fleshed out characters (which is unfortunate since that's their thing). But the systems they've built up in Creation Engine have gotten really good

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[–] ICastFist@programming.dev 12 points 3 days ago (5 children)

No surprise there, Bethesda didn't fix shit for any of the re-re-re-re-releases of Skyrim, why would anyone think they'd do that for Starfield?

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[–] DarrinBrunner@lemmy.world 16 points 3 days ago (6 children)

I have about 140 hours in the game on PC, since launch. I haven't played it since. I was just poking around the mods at Nexus, I see the Genesis thing. That might be worth playing it again.

Mods keep Bethesda games going, I have over 6700 hours in FO4. That's only because of the mods.

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[–] nocturne@slrpnk.net 12 points 3 days ago (1 children)

lol I sent this article to my brother and he sent me like 20 texts defending the game.

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[–] TwinTitans@lemmy.world 10 points 3 days ago (6 children)

Not even a proper release on PS5. Glitchy as hell and not complete on disk for physical. Embarrassing.

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