this post was submitted on 20 Apr 2026
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[–] wltr@discuss.tchncs.de 2 points 22 hours ago (1 children)

Can you elaborate on this? The first time I hear there are patents regarding some intuitive interface. What is that?

Even if so, why not replicate the best of all similar apps, Affinity and Pixelmator too.

[–] actionjbone@sh.itjust.works 1 points 12 hours ago (2 children)

Not interface. Experience.

Do a quick web search and you'll learn all about Adobe patents on features.

[–] wltr@discuss.tchncs.de 1 points 9 hours ago

What do you mean? I have no idea what to search for. I’d appreciate some links, or some unfolded explanation. Can you patent features? Sounds a bit absurd.

Can I patent booting the OS from a USB drive? That’s a feature, isn’t it?

[–] wonderingwanderer@sopuli.xyz 2 points 12 hours ago (1 children)

All I could find is some statistical overviews without much detail, and a more list of recent patents which are all related to AI.

Is there a specific feature that you wish was in the others? I don't really understand the difference between UX and UI

[–] wltr@discuss.tchncs.de 1 points 9 hours ago

Well, I do understand the difference between the UI and UX, but I have no idea what they are implying. I asked that question precisely because I have no idea what to search for.

The difference between UI and UX is simple. The UI is just the interface: it’s how the app, service, anything, interacts with its user. The experience is … well, the experience of it. E.g. Gimp is awful at UI, but the UX is not that bad, because if you’d get some basic ideas, it’s quite useful, even despite its ugly UI. Sometimes it’s not that easy to distinguish one from another, that’s why the two are usually combined. Interface can be pretty, and most people would call it good, but the experience of using it could be just terrible. Also, experience is what transfers from your experience, so, for a graphics editor, it’s expected that it would follow some de-facto conventions, even if they’re pretty stupid. Once you’d delve into it, it gets difficult to separate, but if we’d simplify, I’d call a UI is just how it looks, and the UX is how it works. At least that’s how I see it. If there’s someone who can explain these better, I’d appreciate to be corrected.