this post was submitted on 19 Jul 2024
291 points (96.8% liked)
Technology
59589 readers
2891 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
You could have, you know, not bought and ruined oculus, and destroyed the VR ecosystem.
I was at GDC the year of the acquisition. There were Facebook suits walking around the showroom floor writing checks to sign exclusivity deals with anyone showing off a VR game.
Facebook flooded the market with cash, but failed to secure any Killer App to get people on their product. I wouldn't say they ruined Oculus so much as it continues to be an unsolved technology that wasn't ready for this level of exposure. I still can't use the damned thing for more than an hour without feeling nauseous, and Meta was trying to gear up Oculus headsets for mass adoption by office workers.
The games market isn't what they're fixated on. They want this to be standard hardware for excel-book jockeys.
I suspect that we'll end up not with the gaming market being where this sticks, but entertainment. Imagine an immersive movie with 360 views.
My crippling adhd would like a word