this post was submitted on 22 Aug 2024
64 points (98.5% liked)

Games

16785 readers
850 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] ampersandrew@lemmy.world 8 points 3 months ago (2 children)

I loved The Outer Worlds. The biggest criticism I tend to hear before reading yours is that they wanted it to be bigger, but I really appreciated the focus of it.

[–] Lyre@lemmy.ca 3 points 3 months ago (1 children)

To be honest, I'm not even sure if I am criticizing it, in the same sense that i don't really have any criticisms of the colour beige...

It made no impression on me, it had no memorable characters or interesting ideas, I can't even remember the plot despite the fact that im sure i played through the whole thing. The only take away i had was a string of marvel level quips and an extremely thorough understanding that evil corporations are bad...

I was just, disappointed. Thats all. But my impressions are coloured by how much i wanted it to be good after playing falliut 4. Definitely do not let that influence your experience, if you loved it then i believe you 100%

[–] ampersandrew@lemmy.world 2 points 3 months ago

Nah, it wasn't just "evil corporations bad". Believe me, I'm sick of sci-fi that's only that surface level. I thought it had a really clever take on taking things comically too far in that government became religion and corporations became governments. The kind of thing where a corporate soldier in his dying breath is reciting his company's motto. Plus I had a really good time with all of the side quests being deeply intertwined in their causality. A was caused by B was caused by C was caused by D was caused by A and C. You could unravel them all and see the effect all of the characters had on each other, where these things are typically very one-to-one in the genre.

[–] MintyFresh@lemmy.world 2 points 3 months ago (1 children)

It has good bones. It seems a shame to have built out all the art, game engine, etc and not have made it longer. I get your point in that it was tidy, but I still can't help but feel an opportunity was lost by not fleshing it out a bit.

[–] ampersandrew@lemmy.world 2 points 3 months ago

But at the same time, I was never bored by content that felt like padding, they made the game in under 5 years, and Obsidian is a multi project studio often rated one of the best places to work, perhaps one of the best examples of sustainable game development in the industry. It's nice to have an RPG that only takes 25 hours when there are more than enough of the ones that take 100 hours out there.