this post was submitted on 02 Sep 2024
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[–] PlzGivHugs@sh.itjust.works 31 points 2 months ago (1 children)

This seems really promising. Unfortunately, I expect they'll still use Steam DRM, but everything I've heard so far is immensely promising so who know, maybe we'll get lucky and they'll skip even that.

[–] rdri@lemmy.world 56 points 2 months ago (3 children)

Steam DRM is nothing like stuff people should be aware of. Ask any modder for confirmation.

[–] Rose@lemmy.zip 19 points 2 months ago* (last edited 2 months ago) (2 children)

Modder here. Denuvo has absolutely no effect on modding. Steam DRM checks the integrity of the executable and also crashes on breakpoints. That said, it's easy to remove with Steamless. Memory hacks work fine.

Edit: However, Space Marine 2 is going to use EAC, which is a kernel-level anti-cheat which prevents any modding short of utilizing or creating private hacks that may involve rogue system drivers.

[–] rdri@lemmy.world 11 points 2 months ago (1 children)

Hard disagree on denuvo. If it's no problem for you then you must have tons of experience in re. Which puts you into some 1%-ish group. Depends on the type of mods you do of course.

[–] Rose@lemmy.zip 1 points 2 months ago

I do have the experience but if you attach a debugger to a non-Denuvo or a Denuvo game, then have any hacker/modder come into the room and look at the code, manipulate it or inject new code, they won't notice the difference or face any obstacles.

[–] lennivelkant@discuss.tchncs.de 2 points 2 months ago (1 children)

Dammit, EAC may be an issue on Linux though. It's kinda hit or miss whether a given developer will take the extra steps, particularly given the conflicting sources on just how complex it actually is. According to Valve, it's a checkbox and dropping a file in your depot. Others claim it would require an Epic Online Services version of EAC, with all the baggage that carries, including potentially rewriting a whole chunk of your code.

[–] nizvicious@lemmy.world 2 points 2 months ago* (last edited 2 months ago)

I had read they have confirmed the game will be coming to steam deck shortly after, so I assume this will be working on Linux day one. I play on Linux and enjoy Warhammer so will be purchasing this game with that assumption.

Edit to include a link to the article I had read: https://www.gamingonlinux.com/2024/08/warhammer-40000-space-marine-2-will-get-steam-deck-support/

[–] PlzGivHugs@sh.itjust.works 10 points 2 months ago

Of course. Doesn't mean its not nice to be able to avoid it though. Personally, it will have no real impact on my purchasing decision, but the less DRM, the better.

[–] Cadeillac@lemmy.world 0 points 2 months ago* (last edited 2 months ago) (1 children)

Not that I would know, but you definitely can't remove it with a single piece of software

Edit: /s

[–] rdri@lemmy.world 1 points 2 months ago (1 children)
[–] Cadeillac@lemmy.world 4 points 2 months ago* (last edited 2 months ago)

That's my bad for not adding a /s. I was a regular on rin