this post was submitted on 16 Dec 2024
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[–] NoForwardslashS@sopuli.xyz 1 points 1 hour ago

Serious question: what is the benefit of Shadowplay now?

I used to use it for all game recording, but Windows Game Bar and Steam have both implemented that functionality now.

[–] Katana314@lemmy.world 4 points 20 hours ago (1 children)

I used to only use this for game recording. But, it got a glitch where games record with a red tint ever since I upgraded my monitor. Thankfully, every single gaming helper app seems to feature recording now, so I just switched to another.

[–] Appoxo@lemmy.dbzer0.com 1 points 17 hours ago

Sounds like something adjusted something in the nvidia control panel and the monitor is balancing that out with a low red value.
Maybe worth to take a look.

[–] acosmichippo@lemmy.world 84 points 1 day ago (1 children)

so why do we need this app again?

[–] altima_neo@lemmy.zip 12 points 1 day ago (1 children)

It's replacing the old Nvidia control panel

[–] Davel23@fedia.io 78 points 1 day ago (6 children)

It's replacing GeForce Experience. The nVidia Control Panel is still around.

[–] b3an@lemmy.world 13 points 23 hours ago

The removed the forced login too. Which was welcome imho. It’s why I tolerate it now. Just for driver updates. I use none of the other features. Sometimes I wish stuff would stay in its lane.

[–] Blackmist@feddit.uk 15 points 1 day ago

GFE was terrible because it always forgot my login and fuck if I'm going to remember a password just to update drivers.

At least they've done away with that bit.

[–] subignition@fedia.io 48 points 1 day ago (3 children)

The cost of having to have an account to get "easy" driver updates always seemed a bit high to begin with. I never really found its game optimization profiles to be useful either.

[–] Blackmist@feddit.uk 7 points 1 day ago

Yeah I disable those back when I noticed World of Warcraft started performing badly. GFE had helpfully optimised it to run at a resolution 4x higher than my screen and downscaled it...

[–] T4V0@lemmy.world 4 points 1 day ago

There's TechPowerUp's NVCleanstall, it has semi automatic drivers updates with a lot of granularity (though the latest version needs an update due to this new app).

[–] PM_Your_Nudes_Please@lemmy.world 2 points 1 day ago (1 children)

The profiles can be nice for setting most things, but having it default all of your games to Fullscreen instead of Borderless Windowed (and no way to change what the default setting is anywhere in the program) should be fucking criminalized.

[–] TheHobbyist@lemmy.zip 2 points 1 day ago

What's the difference? And is this OS specific?

[–] yesman@lemmy.world 17 points 1 day ago (2 children)

So it can be ignored, like GeForce Experience?

[–] catloaf@lemm.ee 26 points 1 day ago

No, it should be uninstalled.

[–] Pooptimist@lemmy.world 4 points 1 day ago (4 children)

Serious question from someone who only recently moved to PC gaming: Why can it be ignored? Isn't that where you get the latest drivers? Or are you downloading and installing them manually?

[–] ICastFist@programming.dev 4 points 22 hours ago

You don't need to update your drivers every time a new version comes out, some games can actually get worse performance with a newer driver - I personally had problems with No Man's Sky, nvidia drivers over version 424 I think, made the game effectively unplayable, while versions like 416 kept the game and the framerate smooth throughout.

[–] ChairmanMeow@programming.dev 6 points 1 day ago

You can download them manually if you want. Updated drivers is rarely that important for performance. Maybe for newer games, but not for 98% of what's already out there.

And they also mess things up occasionally. Like all those Minecraft performance mods that had to change how the game looked to the driver, because if it looked like Minecraft it'd tune itself and get worse performance instead of better.

[–] 1Fuji2Taka3Nasubi@lemmy.zip 4 points 1 day ago

A driver allows games to interface with the graphics hardware, enabling accelerated performance for example. This “app” provides additional functionality on top of that (I don’t know what, but GeForce Experience it replaces provided things like recording gameplay videos etc.) which is not strictly required and, it seems, hurts gaming performance.

As for getting the latest drivers, you can do it manually by going to nVidia’s website and download them, or rely on Windows update to give you reasonably recent drivers.

[–] UprisingVoltage@feddit.it 3 points 1 day ago

Some years ago, when I was still using windows, I used to run https://www.techpowerup.com/nvcleanstall/ instead to update drivers. Still recommend it to this day.

Another issue linux gamers don't have nowdays

[–] altima_neo@lemmy.zip 8 points 1 day ago

For now, but the plan is to migrate away from it.

[–] caut_R@lemmy.world 14 points 1 day ago (1 children)

IIRC their plan is to get rid of the control panel once they‘ve carried all its functionality over to the app.

[–] subignition@fedia.io 6 points 1 day ago (1 children)

I'm not surprised, but I am disappointed

[–] caut_R@lemmy.world 5 points 23 hours ago (1 children)

Tbh, the control panel is a lot of things, but responsive or slick aren‘t one of them. As long as they carry all the functionality over and get rid of the bugs, I‘m happy with the app. Unless they pull a fast one and add account requirements in again later.

[–] subignition@fedia.io 1 points 15 hours ago (1 children)

I mean, my point is there's no reason they should be overhauling it entirely (at the cost of performance) when they could just pay some competent Windows programmers to un-shit the existing Control Panel. Yeah its UI sucks but it's not going to make you drop frames for just having it open

[–] caut_R@lemmy.world 1 points 15 hours ago (1 children)

IIRC the framework it‘s built on is so ancient it didn‘t allow for that, they needed to re-write the whole thing to „fix“ it, and this is what they came up with for that. DF‘s Alex said as much in one of their podcast episodes. All just paraphrased by me of course.

I don‘t think the performance hit is by design or intentional anyway, so hopefully the current screw-up is gonna be a nothing burger by the time the app‘s mandatory (if it ever will be).

[–] subignition@fedia.io 1 points 14 hours ago

I am highly skeptical of that. There are plenty of hobbyists making new things in ancient environments. I just don't think Nvidia has ever been very competent at software engineering (drivers excepted as they're in a very different domain)

[–] circuitfarmer@lemmy.sdf.org 41 points 1 day ago (2 children)

Damn I'm happy I went AMD.

[–] Dremor@lemmy.world 10 points 22 hours ago (1 children)

I went Linux + AMD. No more pesky adwares.

[–] circuitfarmer@lemmy.sdf.org 3 points 18 hours ago

Same. Never looked back.

[–] moe90@feddit.nl 22 points 1 day ago (3 children)

it is hard if you rely on CUDA and DLSS.

[–] DarkDarkHouse@lemmy.sdf.org 50 points 1 day ago

Damn I’m happy I don’t rely on CUDA or DLSS

[–] potustheplant@feddit.nl 9 points 23 hours ago (2 children)

How can you "rely" on DLSS when you can easily use XeSS or FSR?

[–] simple@lemm.ee 3 points 16 hours ago (1 children)

Neither of them are as good, especially if you factor in raytracing. DLSS Ray Reconstruction is basically required to not have a noisy image with RTX.

[–] potustheplant@feddit.nl 1 points 16 hours ago (1 children)

Ray tracing*

RTX is a brand.

Regardless, given the performance impact and how few games actually have ray tracing (implemented correctly), it makes more sense to just disregard ray tracing altoghether.

It's an undercooked technology used to push more expensive products, nothing more.

Regarding dlss vs fsr and xess, yes dlss has better quality but it's also proprietary so I honestly do not care about it. Just like gsync died, dlss will eventually die as well.

[–] fuckwit_mcbumcrumble@lemmy.dbzer0.com 1 points 15 hours ago (1 children)

Just like gsync died

(true) gsync isn't dead, it's only in the highest end of monitors which is basically where it's always been. It only "died" because it requires an expensive module vs adaptive sync being built into basically every modern display controller so it's basically free.

[–] potustheplant@feddit.nl 1 points 15 hours ago

The proprietary gsync approach with a dedicated hw module is indeed dead and most "g-sync" monitors just use the now pretty common vesa's vrr (aka freesync).

However I did research a bit and found some "gsync pulsar" monitors but none have been released yet, I believe. They do sound like unnecessary overpriced products though. That's Nvidia for ya.

[–] Xenny@lemmy.world 0 points 18 hours ago

Use none of them. Embrace funny duck

[–] Zetta@mander.xyz 2 points 20 hours ago

ROCM works mostly well in replacement of CUDA, and it gets better and better every year

[–] Viri4thus@feddit.org 44 points 1 day ago (1 children)

Getting ready to "motivate" people to get the 5xxx series because the current cards "have issues now". The more you buy the more you save!

[–] Valmond@lemmy.world 3 points 1 day ago

And the bigger the number on one of the components in the box the funnier the game!

[–] rdri@lemmy.world 17 points 1 day ago (1 children)

Let me guess... It uses CFE or Electron?

[–] vikingtons@lemmy.world 9 points 1 day ago* (last edited 1 day ago) (1 children)

Yep, uses CEF, though many popular desktop apps do without much perf impact.

[–] rdri@lemmy.world 21 points 1 day ago

It's not CEF that does most of the impact. It's the contents web devs make it load and process. And web devs generally not being very competent in optimizing is just a sad reality.

[–] caut_R@lemmy.world 26 points 1 day ago* (last edited 23 hours ago) (4 children)

That‘s certainly something they‘re gonna want to fix. I hope DF and GN pick up on this, seems like free views and I‘d love to hear what they‘ve got to say on the matter.

Edit: Also wondering if it‘s the app or if the performance hit disappears when you disable the overlay. Only flew over the article to see what games are affected how badly so mb if that’s mentioned.

Edit 2:

HUB‘s Tim tested it and found that it‘s the overlay or rather the game filter portion of the overlay causing the performance hit. You can disable this part of the overlay in the app‘s settings, or disable the overlay altogether.

He also found that this feature wasn’t impacting performance on GeForce Experience, so it’s very likely a bug that’s gonna be fixed.

To clarify: Using game filters actively can have an impact on either, but right now even when not actively using them, they cause a performance hit just by the functionality being enabled; a bug.

The only outlier where just having the app installed hit performance was the Harry Potter game.

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[–] Thcdenton@lemmy.world 6 points 1 day ago (1 children)

I already swore off nvidia. My 2080 has been the biggest pain in the ass

[–] Rai@lemmy.dbzer0.com 1 points 19 hours ago

How has it been such a pain? I haven’t even thought about my GPU once since I installed it… but I only use regular drivers.

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