Gimme that wobble and the glow of a CRT and y'all can keep your fancy HD
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3D graphics were incredibly primitive back then. There really weren't "3D processors" as we know them today.
On top of that, CRTs masked many of the weirdest graphical artifacts - the shimmering we see on modern screens was much more of a blur on screens at the time.
It's fun to look back at the PlayStation and the N64, and to see how each of them handled limitations in a different way.
This Noodle video on how old games were developed with CRT in mind was absolutely mind-blowing to me.
Which emulator fixes the wobbling and upscales the textures again? The games I've seen in that emulator look great, nearly as good as PS2 games.
Any emulator that supports PGXP, which is most of them. Duckstation is the one most people recommend, but that one has weird licensing issues and a dev who loves to start drama.
https://emulation.gametechwiki.com/index.php/PlayStation_emulators
I know Duckstation has some wobble-fixing ability.