this post was submitted on 24 Mar 2026
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[–] etchinghillside@reddthat.com 3 points 3 hours ago (1 children)

This better be a battle royal extraction game.

[–] etchinghillside@reddthat.com 1 points 3 hours ago

This includes the ability to set three different classes per character, as well as systems to power up equipment.

Ah - ripped off the ol THJ formula

[–] IWW4@lemmy.zip 3 points 3 hours ago

~~Meth~~ EverQuest. NOT EVEN ONCE

[–] Encephalotrocity@feddit.online 6 points 4 hours ago (1 children)
[–] Strider@lemmy.world 3 points 2 hours ago (1 children)
[–] FreeBooteR69@lemmy.ca 2 points 1 hour ago (1 children)

That fat bastard knows exactly what he's doing.

[–] CIA_chatbot@lemmy.world 2 points 59 minutes ago

Me, I was the fat bastard

[–] ampersandrew@lemmy.world 5 points 4 hours ago* (last edited 1 hour ago) (2 children)

Well, this is fascinating. I don't think anyone's done anything like this before with an MMO, have they? The thing is, in MMO form, the incentive is to keep you grinding so you keep paying a subscription. Without that incentive, I'd want to have a knob I can turn to adjust the grind, like I can in V Rising server settings. It's cool that this retains some amount of multiplayer, too.

EDIT: Seemingly still via a subscription, so that makes this far less interesting.

[–] etchinghillside@reddthat.com 3 points 3 hours ago* (last edited 3 hours ago) (1 children)

The formula was very successful – by 2025 EQ1 standards – so much so that they killed the private server that had originally done this.

[–] ampersandrew@lemmy.world 2 points 3 hours ago

Well, hopefully this inspires more devs to "steer into the skid", so to speak. Stop fighting what your customers are showing you they want.

[–] Skyrmir@lemmy.world 2 points 3 hours ago

I think the bigger problem is going to be too much support for solo play. A big part of what made EQ work was getting people into groups and guilds and the connections made in that pursuit. Without it, the game was just a boring grind, the game play and story lines were all very basic.

[–] samus12345@sh.itjust.works 1 points 2 hours ago (1 children)

So an official server of pre-Kunark EQ designed to be soloable for a subscription fee? I'm sure there are plenty of people who would be willing to to pay a sub for that, but even as a big fan of old-school EQ, I'm not one of them.

[–] jefferyjefferson@lemmy.org -3 points 3 hours ago (1 children)

EverQuest Legends is described as a "solo/casual version of EverQuest" able to be played entirely in single player.

Ew. Nothing screams "I'm a loser" more than "I like playing MMOs alone."

[–] Strider@lemmy.world 2 points 1 hour ago

What a weird thing to gatekeep.