I happen to love FFXII, but everyone I talk to hates it. I understand it more with the Zodiac Age version since they made a few unnecessary changes, but the original was fun.
Games

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Zelda Twilight Princess may not have been exactly hated, but nobody really seems to love it. They all go gaga over Ocarina of Time instead, which just feels like a worse Twilight Princess in just about every way. Nostalgia I guess!
Also, you know, Twilight Princess has you be a wolf (in sections for part of the game, and then later you get unrestricted wolf mode (but it keeps kicking you out of it grrr!)). Huge therian feels. That's a big part of why I love it.
-- Frost
Everyone is just saying actually popular games, but ones they don't think are popular enough. If people don't have to look up the game, it's probably not answering this question (with a few infamous exceptions maybe).
Mine would be Stationeers. There's no real action or anything. It's a game about designing, building, managing, and automating a station on another world. Each world has its own issues, be that Luna with a vacuum, Mars (the easiest) with storms, no breathable atmosphere, and cold, Venus with all the Venus issues, or some made up planets with crazy problems. It simulated gasses and liquids, replicating the refrigeration cycle so you can make your own heat pumps for cooling. It's really cool, but complex and potentially boring for most people.
It's made by the studio making Kitten Space Agency. It's a studio created by the DayZ mod creator, and they seem really cool. They're very much not profit motivated, and I think they've said developing Stationeers is costing them money, at least at one point, and KSA is planned to be free and donation supported.
That sounds kinda awesome, I'm gonna have to look into Stationeers.
It has probably the highest learning cliff of any game, but there are also guides for everything. At the higher level, once you're surviving, you'll hopefully be programming stuff too. That's all done in Assembly, so ideally you'll have experience with that, but it's not that hard to learn for doing basic programs. If you need any help, let me know!
I liked and finished Unlimited SaGa twice. The soundtrack is phenominal and the graphics are all hand-painted watercolors. The combat system is a bit opaque but with tinkering, can be figured out.
And yet, it’s regarded as one of the worst titles on the PkayStation 2.
I still use the track “DG mixture” when I need a consistent sound to set my soundboard for my shows.
I loved bulletstorm.
We all did most of us just played the demo and that was it
Bullet storm was stupid...
Stupid and fun! I ended up putting it down after a while, I guess it got repetitive. I loved the Dino level. "I named him Waggleton P. Tallylicker, but I never got the chance to tell him. He will be remembered."
Forspoken has one of the best battle and movement gameplay systems in gaming, or at the very least in the "power fantasy sandbox" genre. Its story and dialogue are also a very cute, earnest take on Isekai that didn't deserve the backlash they got. It has its flaws but it's absolutely nowhere close to being the utter cringe-fest and terrible game that people like Asmongold successfully convinced the rest of the internet it was (because it has a female POC protagonist, basically). Personally, as someone who wanted to live the ultimate elemental wizard power-fantasy in a game since I was a child, Forspoken gave me everything I wanted and more (like cats! Lots of adorable cats).
Yeah, Forspoken has been on my list since I saw some high level gameplay and someone saying the traversal was like having inFamous with more lateral speed.
The main issue, to me (based on videos), was how empty the world was.
Seems like they had great gameplay, but at some point it doesn't matter when you've got nowhere interesting to go and you're fighting the same enemies over and over
But yeah, I agree with the unnecessary backlash. Just reeks of right wing gamer gate chuds.
Suddenly they were super worried about good dialogue in video games, and I'm sure it had nothing to do with the color or gender of the MC.
Mass Effect Andromeda. It's a lot better than people give it credit for. Sure it has its issues, but no more than the original trilogy which is so revered. And the game is gorgeous, definitely the best looking ME to date - even with the trilogy legendary edition. The story was good too, it could've been the start of a great new trilogy. It doesn't have Shepard, but female Ryker was a lot of fun.
I don't want to go back into the depths of time to try to remember an obscure game I played decades ago. So I'll do a recent one that people didn't necessarily hate, but didn't like as much as its predecessor and were pretty open about it.
Doom: The Dark Ages
I ended up liking it more than Eternal. It wasn't as fast paced, even though it was still fast, but you could FEEL the combat more in Dark Ages. The devs made the movement and hits FEEL more substantial. I was skeptical about the shield, but ended up loving it. Chaining together the shield attack, melee attack, and gunplay felt great. I liked the levels more than Eternal too. And they added a lot of lore to deepen the Doom universe. Main story was whatever, but that's typical for the Doom franchise.
I didnt think Starfield was as bad as folks say.
Starfield is "fine" if you compare it to stock Skyrim or fallout 4.
It continues the aggravating tradition of being a rubber-banded pseudo-sandbox with just enough randomness to make you realize how little randomness there is in the game.
I had a lot more fun with Starfield once I stopped forcing myself to try to explore all planets. Once I realized they were all copy/paste with the same copy/paste bases I just started ignoring them. Game was more than long enough without them anyway.
Dark Souls 2
Finished the first one, never the second. May need to give it another go soon. Couldn't get into it the first time, second time around my build was better and therefore the experience too. (without guide)
I've been meaning to give it another go, I only found out recently that weapon durability was bugged this entire time
I found I was pretty much running bonfire to bonfire because of it and didn't get that risk/reward for being able to explore areas of the map before resetting enemies.
Ngl, I've really enjoyed Fallout 76. It's still a lot of people's least favourite in the franchise, despite the updates over the years, but it's a lot of fun!
I played for a few hours because I got it for free. I've been begging my gaming buddies to give it a shot but the initial impressions and reviews still have them scared.
Seemed pretty cool imo
Not a favourite but back in the day, me and my friend played the shit out of Battle Arena Toshinden on the PS1. Have since heard on various podcasts that people hated it. I genuinely loved it at the time.
Age of empires 3 was good. The units were cooler, graphics were amazing and the gameplay was better placed than previous games. The only thing that sucked was grinding cards but bypassing that was as simple as changing a value in a text file.
Age of empires 3 DE moggs Age of Empires 4 to death.
Digimon World for the PS1.
I know it was a greatest hits game, and this is probably cheating because the game is "for the fans." But I feel a lot of people bought it and evolved a sludge monster who pooped everywhere. And then the restarted and got something they wanted, only for it to die and they have to start all over again.
But I loved the show and I loved trying to get the monster I wanted. Now, years later, the evolution requirements are demystified and I play through it every year or so.
GTA. Lotta haters Here on lemmy even though it is one of the few AAA games that hold up unlike bland and boring stuff like cod
Lol GTA 5 is the literally one of the best selling video game of all time.
Who hates GTA?