Haha yeah also that.
Hotspur
Wild would never have guessed. Maybe because it’s possible for it to print as a continuous sheet, and I guess it comes in big rolls, etc.
Man, I wonder if it’s challenging to source a steady supply of paper for that thing…
Yeah Ive played warframe. And there are plenty of games that have higher multiplayer counts or coop numbers.
But warframe is its own thing—engine wise, what might work in warframe, might be impossible in the new space marine game given the mechanics and engine they’ve used.
I’m not trying to say “hey the devs are right and no one should criticize them”. I’m just sympathetic to the idea that even though 4 player coop might be a sort of industry standard target for stuff like this, you might find that design Choices you made about the game might make that experience non-viable.
Yeah that’s a good way to look at it—they’re the baseline with other stuff scaled up or down off of them.
For sure, but it does vary game to game though. I didn’t find a problem with it, but chaos gate:daemonhunters had a lot of reviews with people complaining that the grey knights were too human and squishy compared to their lore conception.
But like others have said, given the engine and or chosen enemies, it’s likely that since they’re using swarms it was just too much overhead or insane numbers of tyrannids on screen at the same time and game sync was hard to manage.
Haha true, I should have said like an actual huge fortune, since a regular army still costs an insane amount for what amounts to molded plastic…
Right—exactly. Like yeah an ultramarine is more durable and lethal than a single gene stealer, but that’s why the tyranids roll in large packs, etc. if the space marines in tabletop mirrored the books “propaganda” the tabletop game wouldn’t really function very well. You’d have to have like a small fortune in enemy figurines to compete against them. Not saying tabletop is balanced well or anything, also haven’t played in years, just that there’s lore, and then there’s gameplay mechanics and balance, and sometimes you compromise on the lore to improve the gameplay, etc.
On the other hand—you could say the high point heros are closer to the lore vision of space marines, and that the characters in this game are closer to a hero character than a rank and file SM squad member…
Either way excited to see more gameplay, I remember liking the old one.
It kinda works both ways—in order to make 4 player coop functional, you’d require so many tyranids on screen that it would be unplayable, both hardware and for the players brain.
I know fanboys would scream if the marines were squishier, but what’s always confused me is that despite the legendary invincibility of space marines, in tabletop they still feel moderately squishy. Sure not like tyranids and orcs and such, but not like super human either. I suppose terminator squads with custom gear might feel closer to that mark.
All relative I guess.
I watched the video from the “creative scientist” has on YouTube and unless someone has further info, this looks like a completely speculative fiction project.
Everything about this screams fake. It also all sounds like a horrible idea. They’re basically discussing traumatizing inmates at 10x speed. Given that a lot of criminals come from a background of trauma, I’d wonder here if you’d be doing more harm than good. There’s claims in this article that are absurd, without some form of clarification. What the hell is a “creative scientist” as a title—I’m not familiar with that discipline. Also, let’s uhh say am that all this was real, and possible. This tech would be a net evil in the world. If you can use it to brainwash inmates into cringing when they think about doing crime, you can also use it to torture dissenters into conformists. Given that the tech is already aimed at an element of the state security apparatus, there’s like no chance this wouldn’t get used for much worse purposes. I think they’re also misunderstanding how prison is used in many places. In NA, prison does not seem to be about rehabilitation, but just punishment and getting free labor.
I haven’t used competing apps to know, but as a forced teams user it is very sluggish, seems to break other ms apps half the time and has some strange and persistent design choices that irk me. It also crashes on its own, when I’m not using it 2-3 times a day.
It has improved in terms of features lately, but still feels very bloated and WIP most of the time. It still won’t let me control where video windows are, and I’ll never understand this.
This is our replacement for Skype, which was obviously feature deficient and getting old, but does what it’s supposed to do and doesn’t cause problems.
Not sure if there’s a good competing app in terms of video and slack functionality, integration into outlook and onedrive (both of which also annoy me and seem to be performing worse-over-time, but are unavoidable and sometimes useful.)