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Elden Ring. Only the base game, and this is my first run. I have been very thorough with it, though. I'm currently trying to beat Malenia, then it's off to do the last boss
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Victoria 2. Weekly multiplayer session with a couple of friends. It's 1915, and my people have just elected an anti-military party that is really hampering my efforts to swing a big imperialist stick around
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Lorn's Lure. PS2 graphics, generous 3D platforming mechanics, and an impossibly vast and desolate megastructure to explore. Well I'm playing the demo of it, anyway. I am going to get the full version, it made a good impression.
Skua
I tried it out because I love the setting and we've obviously been somewhat starved for anything else Elder Scrolls, but I just couldn't get into it. It felt like it never rewarded me for exploring like the main series does. There's never something cool to find that's just hidden out of the way.
I did also feel a bit miffed that the Northern Elsweyr story (the new one when I played, and the reason I wanted to play) was just the Skyrim civil war again, but without even the interesting idea of the rebel faction being nationalists against an empire. It was very little to do with anything about Elsweyr, and then dragons became the focal point again anyway
Obviously each to their own. I do see the appeal of it. It's just not for me
I have loved the NSX in every sim I've driven it in. It has never been the car I'm fastest in, but it's always the one I have the most fun in
I haven't tried ACC, but I do have the original AC and a JGTC modpack in it
Capitalizing 'Mine' made it a struggle.
OP here is also the author of the linked article, and OP has very specific positions about capitalised pronouns
One of the Paradox strategy games by a comfortable margin. It'll be one of the Crusader Kings or Victoria games. I've got a weekly game night with a couple of friends that was originally just CK, but has for a while now been working extremely slowly through a megacampaign. You can take the end of Crusader Kings and make it into a mod for the start of Europa Universalis, then repeat the process into Victoria and then Hearts of Iron. You need to set some rules for yourselves, because an experienced player doesn't need even a third of the CK timeline to demolish all AI threats, but the games are already good roleplaying fodder anyway so you can set rules that play into that. We're currently about three quarters of the way through Victoria
Outside of those, Noita or Deep Rock Galactic. For a while, those plus a podcast were my go-to "zone out brain off" relaxation, so the hours racked up
Oil is also about a fifth of Russia's entire economy, so the less it is needed the worse it is for Russia
Real life Little Odessa is in New York (there is a large community of Soviet / post-Soviet migrants there). The Half Life location is New Little Odessa though, so it sounds like it's not where real life Little Odessa is
"The enemy has captured a command post"
I have to use Teams for a remote course I'm doing and holy shit no program I have ever used is worse for notifications than Teams. Even turning off everything doesn't prevent it from flashing on the taskbar, so you then have to go disable that for everything as well. I know someone sent a message in chat, Teams, I am in the fucking call where they sent it
You fool, you're only supposed to post things like that on the Warthunder forums!
As a physically large man who used to work a job that meant he was walking home late at night in the city, just cross the road to overtake. If you're walking that much faster than the other person, you will overtake pretty soon.
It's great fun! So long as you're on board with the experience it is trying to create, of course. FromSoft are good at what they do and don't much care for whether or not what they do is everyone's cup of tea
I'd love to try Bloodborne, because that gameplay combined with a bit of cosmic horror sounds amazing to me. I'll have to either wait for a PC port or learn about emulation, though
The thing that stuck out to me more than I expected about it is how painterly it often feels. It's exceptionally good at framing its environments in a spectacular or pleasing way even while the player has full control of the camera. I'm not usually one to worry about visuals too much, but this game's environments really stuck out to me. And while it is very high-fidelity and nicely rendered, it's less about the actual graphical performance than it is about the design of the environments