massive_bereavement

joined 5 months ago
[–] massive_bereavement@fedia.io 6 points 1 day ago (2 children)

She just stole a loaf of bread. Her sister's child was close to death, she was starving.

[–] massive_bereavement@fedia.io 100 points 4 days ago (4 children)

Does the Noble Quran only refer to OpenVPN tunnels or it also covers WireGuard? What if I'm setting my own server on a halal VPS?

[–] massive_bereavement@fedia.io 0 points 6 days ago (1 children)

It's not fraud but it's a breach of contract, unless you find a different company that's ok with you having a full time job and working after hours, and you clear the air with your existing employer.

If you're found doing this, good luck explaining your next employer why they can't ask around for references.

[–] massive_bereavement@fedia.io -1 points 1 week ago (4 children)

You didn't report that you don't have a manager is a reason to fire you, but doing two jobs is both easy to find (if they're looking) and fraud.

Too late, Twitter served its purpose.

I meant it that I really enjoyed the setting, the characters and some game mechanisms. I just hated this need of making the game seemingly endless by repetition, and I wished I didn't have to be level X to be able to do Y, because the only way to level up was churning (for me that's a no bueno).

[–] massive_bereavement@fedia.io 5 points 1 week ago (1 children)

"Indika, a nun looking to adjust to a monastic life. The twist in the tale comes in the form of her companion: she has a connection with the Devil himself"

Oh wow, with that summary count me in!

[–] massive_bereavement@fedia.io 47 points 1 week ago (6 children)

One of the most egregious cases for me was Assassin's Creed Odyssey. There was stuff for 40 hours aplenty, yet I spent most of those 40 hours killing the same goons over and over but with a different number over their heads, which meant I needed to spent more time in doing so.

If they had just aimed at making a memorable 30 or so hours, it would have been way better. This experience made me stop playing any Assassin's whatever games.

Opposite to this, there was "Still Wakes the Deep", which is a rather short but plentiful game.

[–] massive_bereavement@fedia.io 7 points 1 week ago (1 children)

Thank you for the leg work on looking what it is and then replying, thinly remarking that I could have googled it instead ;)

Iirc Death Stranding relied a lot in interactions between players on a persistent world. I'm not sure if that would really work on a pirated version...

[–] massive_bereavement@fedia.io 6 points 1 week ago (3 children)
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