this post was submitted on 16 Jun 2024
135 points (98.6% liked)
Games
16785 readers
821 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Glad to hear they're doing the smart thing and listening to what people want. Invasions sound cool on paper, but they end up just being annoying, and you design how you play around avoiding them. It's cool to summon people from their summon signs, but it would just inherently work better if you could choose people from a damn menu, including your friends.
Yeah I just want that and shared progression. I don’t like having to help a friend through a section and then we need to go and do it again for me, or vice versa. If we kill a boss, we both should kill the boss. If we pick up tap macguffin, we both got the macguffin. Many games figured this out years ago, I’d appreciate it if From could move on from their current system. It was cool and all when I was like 15 years younger, I got more shit to do now than having to play the same game multiple times I order to keep me and my friends at the same level of progression.
I would love for them to bring back places like the Bell Towers in DS2. Does elden ring even have a mirror knight type boss that can summon people?
I would love for the invasion system to just work like DS2 period, but with a normal level range thing like 3 and ER instead of that god awful Soul Memory bullshit.
But I also hella hope there's some unique PvP boss area in the new DLC that is like the Bell Tower in 2 or Half-Light in 3. Elden Ring has no special multiplayer bosses at all currently. Unless you count Malenia just because she's super hard and LetMeSoloHer exists 🤷🏻♂️
If you go level range you get tryhards that modify everything in their inventory, have 300 more hours at the game PvPing than you, etc. That's why 3's wall of Lothric was unplayable in coop - you got invaded by people in havels and meta PvP weapons, with just enough stats to be able to kill new guys.
That's why soul memory existed, it was just a flawed system. If it only decided on invasions, going by the highest memory in your party, it'd be fine. Sadly it also messed around with summoning your friends, which is a huge no-no.
Invasions work well for a game like Dark Souls. Especially when it creates unique 1v1 scenarios. Dark Souls is open world to a point, and in a larger sense is linear in its progression, while allowing the player to choose the order of some of the steps.
For a game like Elden Ring, it doesn't work out so well.
I wanted to see the blood stains but didn't want invasions so hollowed playthrough it was...