I have never paid more than $60 for a video game in my entire life and I don't intend to. I'll wait for a deep cut steam sale.
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I’ll just wait until it’s $20.
Oh hells yeah the community for me
100%.
I haven't bought a full price game in a long, long time.
The closest for me is about 5% off at Costco for a Nintendo new release that I was looking forward to. Nintendo games don't drop much, so that was probably the best deal on new I'd probably get until the next console release.
I don't remember the time before that, since it has probably been a decade or more.
After recent Microsoft releases, I'm not sure I can even be bothered to pirate this.
I'll be playing my old games, thanks.
came here for this
The first one had like $30 worth of content.
Gonna be waiting a while to buy this one.
I don’t want this to be my only downvoted comment, but can someone please explain why raising the price is so bad? I know the companies are bad. Also I have autism so please be kind. But basically, the prices have been $60 or maybe $35 in the 90s for soooo long that with inflation in any country surely $70 or $80 is still below the “true cost” right? I’m always happy to pay less for games so price drops are great though :p
I'm in the same camp. Paying more feels bad, but it's justified by currencies being less valuable.
I think it's mostly because these price increases are happening at the same time as the publishers are raking in record profits. It also doesn't help that a lot of the games seeing the increase are subpar cash grabs.
I don't see any problems with charging more than $60 for a game as long as the game is worth what they're asking. I bought Metaphor Refantazio and TotK at a full $70 and felt both were worth that (screw Nintendo, but the game's really good).
Development costs have increased drastically in the past couple decades, and while the customer base has also increased quite a bit, I think the market is reaching saturation.
I think that while greed is the most common reason for the increase, there are some legitimate reasons people should take into account before denouncing every price increase.
Oh.just $70, eh? It's still inflation.
Of course it's inflation. Currency is worth less, so prices need to go up to get the same value.
Yeah, I have a theory that the absurd $80 price was to make as feel like we won when it drops to $70. This isn't a win. Don't celebrate it.
I don't buy any game over $60 USD.
Unless its made by Yoko Taro. That is my only exception. That man is a gem and has never let me down with his art.
2 months ago I would have been curious why. But since finishing E33, I then binged all of NieR and I wholeheartedly agree now. I'd probably pay any price for another Sandfall game now too. As well as for any Trails/Kiseki game, but that's literally it.
As much as I adore games like Witcher 3, CDPR needs to prove themselves all over again with Witcher 4 after the misfire launch of CP2077.
And I also loved FF7 Rebirth, it was almost a perfect game for me, but SquEnix really needs to make the impossible perfect game for the trilogy itself to make this journey feel worth it, so I'm so damn cautiously optimistic about the final game.
Yeah Yoko Taro have my pass too.
They really wanna be like the dumb fuck corporations they feature in the game.
Well they're owned by Microsoft now so...
Ffffffuuuuuuuuuuuuck yooouuuuuuuuu.
Not 80, not 70, not 60, at best $40.
Microsoft is really bad at first impressions. Like that initial Halo Infinite preview and the early Avowed preview with the skeletons and weird/lacking shadows. Or being shocked that the public didn't like Redfall and that it was comically buggy. Obsidian is perennially solid, but Microsoft is at least a brand anchor with how they can't seem to ever have foresight for any PR issues with their decision making
I seriously don't even understand why people are excited about this game.
I played the first Outer Worlds on GamePass. I love SciFi and really enjoyed the setting. But it got so bland and predictable quite quickly that I dropped it. I picked up Witcher 3 soon after and loved that game even though I'm not a big Fantasy person. I finished the main story plus a bunch of side quests and still recommend it to people today. How people play these two games and still find Outer Worlds fun is beyond me.
I enjoyed it for one run. Tried to do a second playthrough and.. nah. One is enough.
I guess it never was really worth the 80. I wonder, is it really worth the 70? Or is it similarly made up number?
I have a suspicion $80 was made up to anchor the price, so when they drop it to $70 stupid people think they won and are getting a deal.
It was worth $80 to a few pre-orderers, but not enough for the market analysts to project a profitable launch.
In monopoly capitalism, the prices are all made up numbers, especially for digital goods, with very little to do with what they cost. If they don't get enough preorders at $70, they'll either drop it to $60 or cancel it altogether to maintain "$70 market conditions."
If you're basing your value judgement on the price of similar games on the market right now then no, it's very very unlikely to be worth 70. There are critically acclaimed open world games that will likely beat this on content and potential enjoyment / play time for $5-10 right now.
Realistically, we're paying for the novelty though, if you're desperate for something new it might work. I told myself my price point was $60, but there will probably be some sort of discount on the way to or shortly after launch day for the PC version.
I still have the first on the backlog so I'm good. I really only buy games that are special to me at full price. And at 70 or even 80, they would have to be extra special.
I was just thinking aloud. If they set a price and now slashed it before launch, it clearly wasn't worth as much - with the corpos arguing they have to up the price due to cost... this is pretty much them showing it plain and simple it's bullshit