The Xenoblade games. Probably Xenogears and Xenosaga, too, but I haven't played those yet.
VindictiveJudge
The Halo 1 and KOTOR twists do hit pretty hard if you somehow haven't been spoiled. KOTOR has one of my favorite reveal sequences ever with showing you how much foreshadowing you missed, and Halo's twist turns the game on its head.
Especially Phantom Liberty. I went in blind, made decisions, lived to regret them, fucked up everything, and loved every minute of it.
Isn't it pretty normal for judges to prohibit plaintiffs and defendants from talking about active court cases outside of the court room? I doubt Asian News International is allowed to publish articles about the case, either.
Civ6 also has issues with the Linux version due to Aspyr slacking. A bunch of the newer content hasn't been ported yet. Fortunately, you can force Steam to install the Windows version and run it with Proton.
I run a local account and toggled off all the telemetry stuff during installation nine years ago. Never saw one of those. Didn't even get toggled on with updates. Only problem I had was Copilot getting added a few weeks ago. By that time, Win10 had become the compatibility fallback for Linux, though.
So, create a local account, go into Settings, and toggle off everything that could maybe be telemetry related.
Being able to release on their own schedule instead of being made to crank out massive RPGs in eighteen months helped a lot.
The movie industry needs to do what steam has done. Make it more convenient to do it legally and people that have money will pay instead of stealing.
They had that. It was called Netflix. Then they got greedy and everyone decided to have their own Netflix. Now piracy has gone up.
Just like Windows versions.
Reminds me of Morrowind's directions, with the frequent east-west mixups, and sporadic north-south mixups.
NT was a fully seperate product from 95 and 98, using a different kernel. 95 -> 98 -> Me was the old kernel, NT -> 2000 -> XP -> Vista -> 7 -> 8 -> 10 -> 11 is the other line. Me was a play on Millenium Edition, so that line was just numbered by year. The NT series names are a bit wonky, though. The reason for skipping 9 involves legacy program support and bad coding practices from ye olde programmers. 7 was kind of an arbitrary number to begin with, though.
However, Reach's tagline was, "From the beginning, you know the end," so there was an expectation that everyone playing would know how it was going to pan out.