this post was submitted on 25 Oct 2024
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This sucks.

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[–] ElectroVagrant@lemmy.world 209 points 3 weeks ago (6 children)

When preserving culture is criminal, or punishable, ya might want to reevaluate your laws

In the meantime, people are gonna do it anyway 'cause why ask permission to back up and preserve your own stuff? And when the law finally catches up, some will be grateful to those that did so despite the earlier wrongful laws that tried to discourage them.

[–] SnotFlickerman@lemmy.blahaj.zone 43 points 3 weeks ago (1 children)

'cause why ask permission to back up and preserve your own stuff?

Copy that floppy!

[–] Wogi@lemmy.world 25 points 3 weeks ago (1 children)

This is great and advisable.

But what about online only games that can be nuked whenever the publisher feels like it?

https://www.stopkillinggames.com/

[–] AceFuzzLord@lemm.ee 3 points 3 weeks ago (1 children)

Probably depends on the game. I'm pretty sure more popular games or games with a sizable amount of dedicated fans, like the TF2 community, have probably already found a way to make their own private servers or at least are working on it.

[–] DannyBoy@sh.itjust.works 6 points 3 weeks ago (1 children)

TF2 has official private server support, from day 1 I think.

[–] AceFuzzLord@lemm.ee 1 points 3 weeks ago

Had absolutely no idea. Good to know.

[–] Kolanaki@yiffit.net 18 points 3 weeks ago* (last edited 3 weeks ago)

I mean, many of us are trying. It's fuckin' hard tho when your opposition has billions of dollars and politicians in their back-pocket and our side's greatest asset is the voice of Gordon Freeman from Ross's Game Dungeon presents Freeman's Mind.

[–] EndlessNightmare@reddthat.com 9 points 3 weeks ago

Video games are probably thought of more as "tech" rather than "culture." And obsolescence is a part of tech.

I don't agree with it, but that is what I think their view on it is.

[–] skulbuny@sh.itjust.works 6 points 3 weeks ago* (last edited 3 weeks ago)

we also should be supporting open source games---if it's open source, it's preservable! these people are already essentially giving up any revenue just to make something for someone else, we should be lifting them up, too!

[–] misk@sopuli.xyz 0 points 3 weeks ago* (last edited 3 weeks ago)

When preserving culture is criminal, or punishable, ya might want to reevaluate your laws

Or, don’t treat it like culture but slop to be consumed and discarded. If law is not there, put pressure on publishers to release games under licensing that allows preservation after predetermined amount of time. Maybe make slop ineligible for game awards and remove it from review aggregators. There are ways I’m sure.

…Who am I kidding, nobody is going to do because it would require too much cooperation and people are selfish.

[–] originalucifer@moist.catsweat.com 63 points 3 weeks ago (3 children)

typical. a law meant to help the little guy completely abused and perverted by corporations.

gross

[–] ReallyActuallyFrankenstein@lemmynsfw.com 20 points 3 weeks ago (1 children)

Are you referring to the DMCA? That was never to help the little guy.

[–] originalucifer@moist.catsweat.com 31 points 3 weeks ago (1 children)

no i should have specified. i meant the very idea and instantiation of 'copyright' itself

https://www.copyright.gov/title17/

[–] ReallyActuallyFrankenstein@lemmynsfw.com 4 points 3 weeks ago* (last edited 3 weeks ago)

Ah, I see. Yep, the Statute of Anne broke up the Shakespearean monopolies and after that brief high point, it was all downhill.

[–] skulbuny@sh.itjust.works 5 points 3 weeks ago* (last edited 3 weeks ago)

copyright and all of intellectual property was meant to "promote the progress of science and useful arts"---it has since eroded it and held it up for ownership by capitalists public domain was originally 14 years after publication. 14 years ago was 2010---imagine if everything before 2010 was in the public domain. All video games. All movies. All books, songs, etc. How much of our culture could be preserved? Compare that to now. How much of what you imagined is owned by a corporation? Managed by shareholders? Has the commons been fostered, or has it been divided into fiefdoms?

[–] jonne@infosec.pub 5 points 3 weeks ago

The DMCA was never about protecting the little guy.

[–] TriflingToad@lemmy.world 43 points 3 weeks ago (2 children)

gee thanks, glad I get fair representation on the laws in the 'land of the free'

[–] werefreeatlast@lemmy.world 0 points 3 weeks ago

Only if you match whoever the actual electors pick as president. Then yes.

[–] SendMePhotos@lemmy.world 38 points 3 weeks ago* (last edited 3 weeks ago)

Book = story

Movie = video story

Game = interactive story

The fuck, fellas?!

[–] hakase@lemm.ee 37 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

We'll just continue to do it anyway.

[–] MonkderVierte@lemmy.ml 27 points 3 weeks ago

the Entertainment Software Association (ESA) which claimed preservation supporters like the VGHF "[did] not propose a clear requirement to know who the users are or why they want to access a game." Likewise, it suggested those lack of requirements meant supporters aimed to "reserve almost complete discretion in how they would provide access to preserve[d] games."

Stingy. You fucks don't make money with it anymore.

[–] _bcron_@lemmy.world 27 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

I can see why the ESA would want to defend IP but it should sadden everyone that they're basically taking thousands upon thousands of titles of abandonware hostage in order to protect a couple hundred that might possibly have some value on the Playstation or Nintendo store or as a bundle on PC at some point in the future.

I used to download abandonware from the mid 80s, monochrome CRPG type stuff, back in the late 90s. Kinda bummed that most of them are probably just gone at this point. CRPG and blobbers, bygone era.

Shame on the Entertainment Software Association, not giving a damn about software.

[–] Ashtear@lemm.ee 13 points 3 weeks ago (1 children)

A lot of those games are still around, just not in legal distribution channels.

The more at-risk stuff is newer games going forward, such as live-service games or games locked down with DRM that requires authentication to play.

[–] _bcron_@lemmy.world 6 points 3 weeks ago* (last edited 3 weeks ago)

There's a lot that just vanish into the ether when someone doesn't renew their little abandonware site they built and forgot about a decade ago. Maybe not the big names like Might & Magic, but the smaller titles most people have never heard of. Shit's a bummer if the Internet Archive doesn't get to it because then it probably only exists on a dozen 3.5" floppys in random desks that haven't been cleaned out

[–] grue@lemmy.world 7 points 3 weeks ago

I can see why the ESA would want to defend IP

You shouldn't, because the entire concept is a lie.

[–] finitebanjo@lemmy.world 17 points 3 weeks ago* (last edited 3 weeks ago)

https://help.copyright.gov/contact/s/contact-form

You should also contact your local representatives across the federal government.

[–] DoucheBagMcSwag@lemmy.dbzer0.com 15 points 3 weeks ago

Fuck isn't this what the Internet archive relied on???