this post was submitted on 02 Nov 2024
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[–] CheeseNoodle@lemmy.world 99 points 2 weeks ago (1 children)

The final, ultimate, last, epilogue, finishing, concluding update.

[–] BestBouclettes@jlai.lu 49 points 2 weeks ago
[–] JoMiran@lemmy.ml 60 points 2 weeks ago (3 children)

Wait...I thought they haf finished updates some time ago. Impressive.

[–] Nima@leminal.space 84 points 2 weeks ago (1 children)

the thing about terraria is that the devs love to play as much as the players. so they love the game and are always interested in making the experience better. not just for the players but them too.

they're also not a massive corporate run, shareholder-pleasing company either. so they actually listen to suggestions from fans. it's the best.

[–] ampersandrew@lemmy.world 54 points 2 weeks ago (1 children)

They're also in the enviable position of having made a game with some of the highest profit per employee in history, so they're not under the pressure that most are.

[–] Hadriscus@lemm.ee 13 points 2 weeks ago (1 children)

Sixty million sales, good god. How much is that in pesos I wonder ?

[–] KairuByte@lemmy.dbzer0.com 2 points 2 weeks ago

About 60 million sales. The question I have is how much that is in euros.

[–] ArmoredThirteen@lemmy.ml 37 points 2 weeks ago (1 children)

They've been saying it's the final major update for the last like 4 major updates

[–] RarePossum@programming.dev 9 points 2 weeks ago

They've been saying it since 1.1.2. In 2012. There have been 12 major patches since then if you count all the 1.2.X patches as one.

[–] Albbi@lemmy.ca 8 points 2 weeks ago (2 children)

Me too. It's probably been 10 years since I've last played. I have a solid 64 hours played and no achievements completed. Maybe I should check it out when this update comes out. It'll probably feel like a brand new game at this point.

[–] Baguette@lemm.ee 4 points 2 weeks ago

10 years ago was like back when hallowed armor was endgame and mech bosses were the last bit?

There's so much more content now that honestly makes the entire progression completely different

Theres also a wealth of mods now that acts functionally as a whole new game as well (calamity being the biggest one)

[–] MutilationWave@lemmy.world 2 points 2 weeks ago (1 children)

I love the game I just hate having to build the houses and manage the people. It's not creative it's just make these boxes in this certain way.

[–] Minnels@lemm.ee 2 points 2 weeks ago

I am also not a fan of building stuff and making it look nice. Just follow the easy rules to make a liveable cube and call it a day. That said I think terraria is the only game where I would consider actually spending some time making it look a bit nicer since it is so easy to do. I remember last time after completing the game I looked at some other peoples builds and got inspired.

[–] LustyArgonianMana@lemmy.world 23 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

I bought Terraria years ago for like $3 while it was still beta testing/first launching. I have played over 900 hours and still get use out of it. Some of the best $3 I've ever spent

[–] chunkystyles@sopuli.xyz 4 points 2 weeks ago (1 children)

I was so excited for the game that I got ahold of a leaked alpha before the game released and played that. And then of course pre-ordered the game and played it immediately​ when it released.

[–] LustyArgonianMana@lemmy.world 1 points 2 weeks ago* (last edited 2 weeks ago)

I was just scrolling on Steam one day and saw it. Loved the music and the aesthetic and when it went on sale (back when the Steam sales were mindblowing and Newegg was also mindblowing), I got it. Love it so much but these days I use TEdit/a map editor to make pretty designs on my worlds. I have a lava swamp in hell, a drag stage/nightclub in hell, several glittering giant forests (snow, fairy, and halloween), an erupting volcano, an amusement park off a pier, lots of planets in space, and my mushroom surface biome is starry night themed.

Meanwhile my brother in law plays huge pvp campaigns with his friends on maps they mod together, and I had a friend who made those puzzle haunted house type maps. You can do so much in that game it's wild.

[–] Cethin@lemmy.zip 3 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Just a heads up (and sorry) but 1.0 released in 2011, 13 years ago. It was more than years ago when you (we) purchased it. Again, sorry.

[–] LustyArgonianMana@lemmy.world 2 points 2 weeks ago* (last edited 2 weeks ago)

What? 13 years ago is still years ago

[–] Cossty@lemmy.world 23 points 2 weeks ago (1 children)

I tried to get into terraria so many times, but this 2d perspective is just not doing it for me. For the same reasons, I don't play metroidvanias and platformers. There are some platformer that I like, Gris, for example, but that's not exactly the same. I have no problems with Core keeper or Stardew valley, so the genre is not the problem. I need to reconcile with it and accept that some games are just not for me.

[–] shasta@lemm.ee 19 points 2 weeks ago (2 children)

1.4.5 is a major update? Then why isn't it 1.5.0 or 2.0.0? Use semver, people!

[–] Nelots@lemm.ee 21 points 2 weeks ago

Well, Terraria 1.4 was initially going to be version 1.3.6 until they kept adding more and more. This could end up the same way.

[–] Railcar8095@lemm.ee 17 points 2 weeks ago (1 children)

The problem is that they have been for far too long "just one last small change" that then ends I'll becoming huge.

From 1.0 to now it has changed enough that it could be a complete sequel.

[–] RarePossum@programming.dev 6 points 2 weeks ago (1 children)

RIP Terraria 2. Rest in piece

[–] tigeruppercut@lemmy.zip 7 points 2 weeks ago (1 children)
[–] chunkystyles@sopuli.xyz 6 points 2 weeks ago (1 children)

I was really excited for Otherworld.

[–] tigeruppercut@lemmy.zip 2 points 2 weeks ago

Me too bud, me too

[–] Debs@lemmy.zip 1 points 2 weeks ago

Has anyone played this with a controller? It seems like the aiming would be awkward.

[–] Mammothmothman@lemmy.ca 1 points 2 weeks ago

Crap there goes my evening.