this post was submitted on 02 Dec 2024
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[–] SpicyCasual@lemmy.world 2 points 4 hours ago

Definitely had to pick this up. Perfect excuse to add another game to my list of games to play :)

[–] learningduck@programming.dev 6 points 7 hours ago

Use code Makewarcraftliveforever on GoG to get a $2 discount.

[–] Suavevillain@lemmy.world 52 points 21 hours ago (4 children)

It is so lame that originals get delisted. I still hate that about the GTA trilogy when the remaster sucks.

[–] ipkpjersi@lemmy.ml 18 points 14 hours ago (1 children)

That's one thing I really hate and why video game preservation is so important. We need to keep games alive forever so future generations can enjoy the classics and all the masterpieces out there.

[–] EvilZ@thelemmy.club 2 points 4 hours ago

Agreed however ... I had a discussion about this for Fallout 1 a d 2 and one of the comments was that it should be remastered to be like fallout 3 or 4....

I get it but... Just leave classics to be classics.... If classic are being changed and remastered than... It's not a classic anymore.....

[–] prole@lemmy.blahaj.zone 6 points 18 hours ago (1 children)

It only really makes sense when the remaster is trash (like GTA I guess). Otherwise, all I can see it doing is increasing sales of both the original and the remaster...

[–] UnderpantsWeevil@lemmy.world 19 points 14 hours ago

It only really makes sense when the remaster is trash

I gotta disagree. Even when the remaster is (arguably) better than the original, there's a lot of value in the original art assets and the more rudimentary gameplay as a historical guidestone. For the same reason you wouldn't tear up the original Mona Lisa because we've got a high resolution digital copy, you don't just scrub copies of the original version of Pong from the internet because we have Wii Tennis.

[–] chiliedogg@lemmy.world 6 points 20 hours ago (1 children)

They actually updated the remaster a few weeks ago and it is a huge difference.

Now the only glaring issue is the music, since the originals came out before game studios knew to secure licensed music rights in a way that would allow future re-releases in different formats.

[–] Klear@lemmy.world 24 points 20 hours ago (1 children)

They can update the remasters all they want and it won't make delisting the originals any less shitty.

[–] chiliedogg@lemmy.world 3 points 18 hours ago

Agreed. But I was responding to the claim that the remasters suck. With the recent updates, that's not as accurate unless the music is the most important part of the experience for you.

The improved controls, higher resolution, gameplay tweaks (fucking David Cross RC missions in the original were ludicrous), and restored lighting make a pretty compelling package. If the remasters launched in their current state they'd be considered excellent.

[–] donuts@lemmy.world 5 points 20 hours ago

For what it's worth, they actually updated the trilogy to make it suck less, by a lot.

[–] Pyrin@kbin.melroy.org 13 points 21 hours ago

I already have these in my library, it turns out. But it is nevertheless awesome for GOG to do this.

[–] Phoenicianpirate@lemm.ee 43 points 1 day ago* (last edited 1 day ago) (5 children)

I never got into WOW. As a 90s kid Warcraft was always the FIRST game in the series. I couldn't get the 2nd one as a kid (and only played part of it a few years ago to get it out of my system).

This hatred for old games makes me want to take a shit outside their offices.

[–] Lost_My_Mind@lemmy.world 23 points 1 day ago (4 children)

I can understand hating WOW. I can even understand not getting into WC3. But how do you enjoy WC1, but lose interest at WC2???

That's like saying "A hamburger is good, but I just can't into bacon double cheeseburgers."

[–] prole@lemmy.blahaj.zone 10 points 18 hours ago* (last edited 18 hours ago) (3 children)

I can even understand not getting into WC3.

I cannot. Could be nostalgia talking, but WC3 was the pinnacle of the PC RTS gaming era imo. WC3 and AOE2.

[–] AustralianSimon@lemmy.world 3 points 9 hours ago

100% the explosion of custom maps from WC3 set the stage for the next generation of RTS.

HoN, HOTS, DOTA, League, etc relied upon these foundations.

[–] UnderpantsWeevil@lemmy.world 2 points 14 hours ago (1 children)

WC3 was the pinnacle of the PC RTS gaming era imo

I've heard a lot of mixed opinions on the WC3 Leaders mechanic, as it focuses gameplay around farming and single points of failure (losing a leader at the wrong moment often meant losing the game)

In that light, Starcraft was the pinnacle of PC RTS gaming and WC3 was an experimental variation that branched off into an RTS variant that would eventually congeal into DOTA, the pinnacle of PC MOBA gaming.

[–] PraiseTheSoup@lemm.ee 4 points 14 hours ago

I played DotA for 14 years, but WC3 was home to so many more incredible custom maps. Element TD is an example of another that became a standalone game. But there was also Footman Frenzy, Uther Party, Wintermaul Wars, Hero Line Wars, X Hero Siege, and countless others that made WC3 the greatest RTS platform ever conceived. I hope the suits that pushed out the piece of garbage that is "warcraft reforged" rot in hell forever

[–] Asidonhopo@lemmy.world 5 points 18 hours ago* (last edited 18 hours ago) (1 children)

I played hundreds of hours of WC2 and WC3 over LAN in college, awesome games. Starcraft too. I mean quotes and terms from WC RTS games haven't entered the modern lexicon the way that "zerg" has but they're part of the same cultural continuum and are important to understanding how we got here.

Edit: also, WoW was huge but it's where Blizzard lost their way and will always be tainted in my mind. RTS is more my scene than those sleazy MMOs

[–] prole@lemmy.blahaj.zone 2 points 18 hours ago* (last edited 18 hours ago)

Yeah, I never got into MMOs (probably because WoW got big before I had a disposable income lol), so RTS was also my scene back then. I dabbled in SC, and played WC2 at a friend's house, but WC3 is where I really cut my teeth.

That game was so much goddamn fun to play online (dial-up, don't pick up the phone mom!). I remember getting caught every now and then in some kind of surprise rush that I had never seen, so I'd save the replay of the game and watch back to see how they did it, and then try it out against other people... I think I learned some kind of wyvyrn rush with Night Elves that way, if I recall correctly. Shit was tight. My memory is shit, I can't believe I can recall that. There were so many crazy strategies I picked up that way.

That was the golden age of RTS gaming. For me at least. Good times.

[–] UnderpantsWeevil@lemmy.world 3 points 14 hours ago

That’s like saying “A hamburger is good, but I just can’t into bacon double cheeseburgers.”

I mean, I would say this unironically.

I'll add that WC1 had fewer variances between factions. Orcs and Humans were almost identical. That made the game more akin to a real time digital chess than WC2, which made Orcs marginally more aggressive and Humans more defensive. I think WC2 is more fun because of the asymmetry, but that's purely a question of taste. I'm not going to begrudge someone who has a fondness for the original.

[–] Phoenicianpirate@lemm.ee 8 points 20 hours ago (1 children)

I did not lose interest in 2. I simply couldn't get it. I think we had some demo versions but they just... didn't work. I have a functioning copy now, but I haven't played it much. It is a fantastic game.

[–] UnderpantsWeevil@lemmy.world 2 points 14 hours ago

When I first got WC2, I discovered that my 1x CD couldn't read from the disc fast enough for me to play it. The game would run for about five or ten minutes, then crash. I made it about half way through first campaign - 5 to 10 minutes at a time - before I was able to afford a 4x CD and play it normally.

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[–] Thcdenton@lemmy.world 54 points 1 day ago

Always pirate blizzard

[–] NuXCOM_90Percent@lemmy.zip 88 points 1 day ago (23 children)

Friendly reminder: A "DRM-Free" game is only as preserved as the hard drive space you dedicate to it. If GoG goes down tomorrow then you are looking for torrents, same as everyone else.

That said: GoG has been doing this basically since year one (I want to say they lost and regained Interplay's library like five times?). On the one hand, I love that I get that "hey, buy it now or never. Here is a discount code" warning. On the other hand... this feels like I would be calling it out as manipulative FOMO bullshit were it any other company.

Although... it is a pretty safe bet that MS aren't interested in going back to GoG until the next time their online ecosystem collapses. So probably a "reasonable" bit of FOMO for those who love the SP campaigns of these games.

[–] Duamerthrax@lemmy.world 2 points 9 hours ago (1 children)

Are complete data backups just not something people do anymore?

[–] NuXCOM_90Percent@lemmy.zip 2 points 8 hours ago (1 children)

For data that is "mine"? Yeah.

But the average steam library (from just asking chatgpt because i am lazy) is 30-100 games for a "normal" user and 200-300 games for an "enthusiast". Assuming 10 GB per game on average (which is woefully small these days) and you are expecting people to spend 1-3 TB of storage on just their game installers alone. AND that is assuming none of those installers get updates and people need to figure out which ones (most of us who lived through The French Monk incident can attest to that).

So what happens is "oh, someone else will back it up" and so forth. And it means EVERYONE is grabbing torrents for Spec Ops The Line and not just the people who didn't think to buy a copy while they could.

[–] Duamerthrax@lemmy.world 2 points 7 hours ago

If the games are DMR free, I'm including them in my regular backups. It's that simple.

[–] Don_alForno@feddit.org 27 points 1 day ago* (last edited 1 day ago) (3 children)

A "DRM-Free" game is only as preserved as the hard drive space you dedicate to it.

You mean, just like any pre digital purchasing game that you own on disks? Or similar to any physical object you ever bought (hard drive space / shelf space), for that matter?

They're preserving it as much as they're able to without being a government funded museum.

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[–] Glide@lemmy.ca 29 points 1 day ago (3 children)

On the other hand... this feels like I would be calling it out as manipulative FOMO bullshit were it any other company.

While I hesitate to type this as it might be perceived as viewing a corporation as a friend, the intent matters, and GOG has a different history than the majority of FOMO abusing game companies. Did they identify that this is probably an opportunity to push some sales? Sure, probably. But I am chill permitting them that right when they're visibly working to remove FOMO as a commercial strategy.

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[–] newthrowaway20@lemmy.world 148 points 1 day ago (5 children)

Wasn't Microsoft just talking about how important game preservation was to them?

[–] PumpkinSkink@lemmy.world 1 points 8 hours ago

It could be them getting ready to push a wc1 and 2 remake. Hopefully more of a D2 than a WC3...

[–] justOnePersistentKbinPlease@fedia.io 128 points 1 day ago (5 children)

Its important for them to preserve any chance of profit that may be squeezed from old games.

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[–] Someonelol@lemmy.dbzer0.com 53 points 1 day ago

There's a very crucial fact you're forgetting about corporations who say they care about anything. They're liars and only care about money.

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[–] ampersandrew@lemmy.world 167 points 1 day ago (2 children)
[–] inclementimmigrant@lemmy.world 180 points 1 day ago (9 children)

Yeah, the Blizzard a lot of us grew up with is truly dead and gone.

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