this post was submitted on 11 Dec 2023
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[–] nanoUFO@sh.itjust.works 52 points 11 months ago (3 children)

Please not with the grandiose promises again hello games, not again.

[–] themoonisacheese@sh.itjust.works 23 points 11 months ago (2 children)

Right? You'd think he'd wise up lmao

[–] all-knight-party@kbin.run 17 points 11 months ago (2 children)

They had a solid redemption arc post-release from No Man's Sky. Sean Murray may be riding that high and lost track of the lesson he should've learned, which is scary for them, since he himself claims in the article that Light No Fire is a much more difficult premise to make than No Man's Sky, and they only pulled that off after an incredibly extended development cycle, and just by the skin of their teeth.

And if Sean is saying it's much harder, than the reality is likely terrifying.

[–] Sordid@sh.itjust.works 11 points 11 months ago

Sean Murray may be riding that high and lost track of the lesson he should’ve learned

Oh hell no. He learned his lesson very well, that being that you can lie through your teeth, sell unfinished garbage, spend a decade implementing a fraction of what you promised, and become one of the most beloved studios in the business as a result. He's doing the same thing again because it worked like magic the first time.

[–] yata@sh.itjust.works 2 points 11 months ago (1 children)

The "but the game is good now" people are the ones who showed him he can do exactly the same thing again without any serious repercussions.

[–] echodot@feddit.uk 1 points 11 months ago

He should have gone the star citizens route and just sell DLC for a game that never gets made.

[–] Paradachshund@lemmy.today 5 points 11 months ago

It worked the first time. Why would he?

[–] zenitsu@sh.itjust.works 2 points 11 months ago

Promise of what though? Boring "gameplay"?

[–] maxprime@lemmy.ml 2 points 11 months ago* (last edited 11 months ago)

Yeah. I don’t know why devs talk about features of a game that is years out. Bums me out to hear about Witcher 4, as a massive Witcher fan. Like, why are you hyping this game up? Do you not remember CP2077 release? Do they not remember NMS release?

[–] ADHDefy@kbin.social 41 points 11 months ago (3 children)

STOP. SHUT UP. DO NOT MAKE HUGE CLAIMS ABOUT WHAT THIS GAME WILL BE. Please learn from your mistakes.

[–] kwozyman@lemmy.world 14 points 11 months ago (2 children)

What mistakes? They got rich with No Mans Sky.

[–] ours@lemmy.world 11 points 11 months ago
  1. Overpromise

  2. Sell

  3. Shut the fuck up during the outrage

  4. Update game

Seemed like a winning formula for them.

[–] echodot@feddit.uk 2 points 11 months ago (2 children)

They also created reputation for themselves full releasing incomplete games and then only fixing it years later.

So now gamers will learn. Don't buy that games until about 4 to 5 years after release.

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[–] miss_brainfart@lemmy.ml 12 points 11 months ago (1 children)

Is that really a huge claim though? A big mountain you can climb over isn't particularly exciting in the current realm of technical possibilities.

He's just good at making it sound cool, I guess.

[–] Hagdos@lemmy.world 18 points 11 months ago (2 children)

It's both a huge claim and an unimportant one, and that's why it's a problem.

Claiming you have "taller than Mt. Everest" mountains in your game is easily verifiable, and a ton of work. Because you need a map that fits a mountain that size, and need to do all the artwork, make it an interesting place to be. It's not impossible, just a lot of work.

At the same time, it's not very important. When I'm looking for a next game, I don't care how high the mountains are. I want an interesting place. Skyrims High Hrotgar for example is an interesting place with an interesting story. It felt very high and a long walk (7000 steps), but it probably pales in comparison to Mt. Everest.

So promise us a great story, interesting characters, or challenging gameplay. A good game, not a technical masterpiece that will be empty.

[–] KISSmyOS@lemmy.world 3 points 11 months ago (1 children)

Someone on that other site did the math and conclusively calculated that High Hrothgar is about 2000ft above sea level.

[–] Hagdos@lemmy.world 2 points 11 months ago

That's a decent hill

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[–] Computerchairgeneral@kbin.social 29 points 11 months ago (1 children)

I see Sean Murray has learned nothing from the No Man's Sky hype cycle. I don't want grandiose promises about the scope and scale of the world, I want to know what exactly I'll be doing in it. They're promising role-playing depth, but the whole part about "building, survival, and exploration" just makes me feel like it will be another survival sandbox game with some RPG elements.

[–] Zahille7@lemmy.world 5 points 11 months ago (1 children)

You also can't have that much roleplaying depth with a procedurally generated world. There's only so much that we'll be able to do on RNG alone.

[–] ours@lemmy.world 5 points 11 months ago

That's why the likes of STALKER and Subnautica stand up in my mind in terms of survival, exploration, and adventure. Hand-crafted worlds and quests are hard to beat.

[–] osarusan@kbin.social 28 points 11 months ago (1 children)

Will the mountains be as boring as NMS?

[–] echodot@feddit.uk 10 points 11 months ago

No, these ones will be taller.

[–] CleoTheWizard@lemmy.world 20 points 11 months ago

Fun fact: you can climb mountains that are miles high, taller than Everest already in no man’s sky. Is it fun? No it really isn’t.

[–] pham_nuwen@kbin.social 19 points 11 months ago (9 children)

This game looks cool but it's probably going to be boring as hell

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[–] Davel23@kbin.social 14 points 11 months ago

Seems like Sean Murray went to the Peter Molyneux School of Videogame Marketing.

[–] Kolanaki@yiffit.net 12 points 11 months ago (2 children)

Ok, but will those mountains be littered by the dead? And also garbage?

[–] z0rg0n@monero.town 4 points 11 months ago* (last edited 11 months ago)

Hey! It's not that simple! There's feces too.

[–] brsrklf@jlai.lu 4 points 11 months ago (1 children)

Once I read a guy who got into an argument about that on Reddit.

The people there were upset at the idea that a bunch of crazies would just go there leaving literal trails of garbage behind them for a stupid challenge.

Basically the guy told them :

_ who cares, there's nothing alive at this altitude

_ it''s so extreme there is no way to attempt this in a clean way

_ even people who go there don't care about the vistas being ruined by shit, because they're too busy trying to stay alive

_ yes indeed, he wanted to do it himself one day and "you'd better believe I'll drop all my shit over the place"

So yeah, they believe it's okay to pollute a place for sports because that place is "useless" anyway. Or at least that's their excuse.

[–] paradiso@lemm.ee 6 points 11 months ago (1 children)

The rich assholes that climb everest and litter everywhere make a great metaphor for humanity at large

[–] ours@lemmy.world 4 points 11 months ago

The army sherpas doing all the actual hard work behind the scenes really nails the metaphor.

[–] echodot@feddit.uk 12 points 11 months ago

Nope, I can't see any problem coming from this claim at all. It's not like they have a history of over promising and then under delivering or anything like that.

I should work in the games industry. Apparently you don't need to be very bright.

[–] Sanctus@lemmy.world 9 points 11 months ago (1 children)

The comparison is moot. Most of us have never seen Everest. I mean even in their last game, I'm sure if they just pulled some world mesh above the clouds and made sure there was a path you could do the same Everest climb. We went to space without a loading screen lol

[–] miss_brainfart@lemmy.ml 4 points 11 months ago

Every time I read about Everest, I can't not think about how the base camp is already higher than anything that exists in the alps

Crazy

[–] Bojimbo@kbin.social 8 points 11 months ago (1 children)
[–] ryathal@sh.itjust.works 10 points 11 months ago

Running straight up mountains mashing a jump button is fun, but it does get old after a few minutes. Not aure why you'd make a huge mountain.

[–] dlpkl@lemmy.world 7 points 11 months ago

I get the skepticism but I think that after they got humbled into providing free DLC for 7 years, they aren't going to make the same mistake. I'm cautiously optimistic in other words.

[–] RememberTheApollo_@lemmy.world 6 points 11 months ago
[–] BluesF@feddit.uk 6 points 11 months ago

I'm not sure that's something I want. It takes days to climb Everest! I don't want to play for days just to climb a procedurally generated mountain that probably doesn't have anything on top of it. Or at best has some random shit that you can find everywhere else.

[–] doublejay1999@lemmy.world 5 points 11 months ago

Not really selling it

[–] KnowledgeableNip@leminal.space 3 points 11 months ago

Not my type of game but I think Hello Games has managed to redeem themselves somewhat. The amount of updates they churned out to meet NMS's promises and go above and beyond them is nuts.

Hopefully they learned their lesson from their first fuck up and won't torpedo whatever goodwill they've managed to win back.

[–] Maalus@lemmy.world 3 points 11 months ago (1 children)

And people looked at me funny saying I won't buy anything from them for the hype they built with NMS. And here it is, happening again. See you in 5 years when the game actually has the features, huh

[–] GoodEye8@lemm.ee 15 points 11 months ago (1 children)

But bro, you can climb mountains taller than the everest. Think of the possibilities, like climbing a mountain. Imagine looking up and seeing a mountain and then looking down and still seeing a mountain, but then you look left and right and you guessed it, still mountain.

[–] Netrunner@programming.dev 4 points 11 months ago

I read this in Morty's voice and it was great.

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