There's still games, and the old ones aren't dead because the people in middle and high school are still playing them at school, just using flash emulators or html5 versions. People play run 3,slope, Henry stickmin, old version of 1v1 lol without micro transactions, etc.
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That is absolutely true 💯
TAKE ME BACK 😭
Nothing has really changed on this front. Nothing is stopping you from making and playing flash games, and flash itself is just as vulnerable now as when it was still supported. The only thing that's really different is that dropping support seemed like a good excuse to massively shift culture away from it all.
Flash was so good, I'm sad it's gone. The HTML5 era has been a massive let down.
"Hey guys, hear me out... what if we take all these great tools and replace them with... nothing?"
I don't know anyone who celebrated except maybe the shitstains at adobe who planted the timebomb in Flash Player. Though that was pretty short lived because people found a way around it, either out or necessity (in china) or because they wanted to keep using the Flash projector to play games on Desktop.
For anyone not aware of the workarounds it was likely pretty shitty for people who needed or want to use software that depends on Flash Player.
Of course now we have ruffle.rs but it still isn't perfect, and there is still software that relies on unimplemented functions. Hopefully those get resolved soon.
There is a Flash-animated webcomic I read years ago that really excelled in the medium. Thank goodness for Ruffle, or it would be lost forever.
All the web developers I know did a little jig that day. YMMV
i never celebrated this nor has seen someone do, wtf
I only celebrated the downfall of flash because it was an insecure piece of shit software. It just happened to have people make a ton of fun and interesting content on it.
Yeah, this post is celebrating Flash like it enabled creativity when jt was just the popular framework. That era didn't die because Flash went away. Companies killed that era and propped up parts of its body to trick people.
While yes it is, but I was responding specifically to the 'celebrating its downfall' part, which we should have because flash was insecure as fuck.
As I noted, there were a ton of fun and interesting items people made for it, and you can even still find them out on the net to relive those days and even see new shit on places like newgrounds. But let's not pretend that flash itself didn't need to die well before it did.
Mata Nui Online Game
We celebrated the downfall of Flash because every other week, some horrible vulnerability was found. And because of the ease of distribution in games, it was super easy to jack people's computers.
What killed the prevalence of all these wonderful free games was developers' ability to make money on Steam and Roblox.
Plus those of us on Linux desktops didn't love the workarounds we had to do with gnash or whatever. The rise of the mobile device cemented the need to have open web standards not tied to proprietary formats and proprietary software.
A bunch of the original flash games just got straight ported to Steam (or the various Apple/Google Play stores).
You can buy them for a few bucks and play them to your heart's desire. Or find pirated copies and sideload them.
Funny that Club Penguin made it into the picture. It's one of the earliest games I can remember that pushed subscriptions and micro transactions and was aimed heavily at young children.
We absolutely didn't celebrate its downfall. Flash had issues, but the culture of flash games was awesome.
That said, indie games are way better these days
To be fair, flash was garbage proprietary tech fully under control of fucking Adobe. All the shit people hate about JavaScript now, the spying, the adtech, was done in flash first.
Iirc, wasn’t flash deprecated because of unpatchable bugs that created a gaping hole in your browser security?
maybe that too, but mainly it was the move from desktops to smartphones and tablets, which Flash was (at minimum) not very suited for if it was supported at all
This may be the only good thing caused by the existence of iOS: https://en.wikipedia.org/wiki/Thoughts_on_Flash
Nothing except for the use of Flash has changed... There are still tons of free to play games without MTX or other greedy bullshit made by passionate people, and just like back in the day, 90% of them are straight doodoo.
FFS, Newgrounds is still around and gets new stuff posted daily. Anon should leave 4chan and check out the rest of the internet.
The issue is anon's peers on 4chan called itch dot io "full of indieslop", now anon cannot get themself to check what it has, because the games don't feature slurs and racial stereotypes, for "comedic" purposes.
Who the fuck celebrated? I remembered many pissed off millennials and Gen x
The people mistakenly claiming html5 was going to be the next Flash, I guess
It... Is? Check out itch.io and there's still.shitloads of browser games around.
Who? Who celebrated?
Who celebrated? Everyone at the time who wasn't trying to write flash exploits did
Everyone who had a laptop getting more than 20 mins life out of the battery, because flash would turn the CPU and fan up to 100. Of course there where also a lot of ads using flash on each website...
I don't remember a single person being happy with Flash going away
Flash had a ton of vulnerabilities. It felt like one zero-day RCE per year.
Flash never had a good FOSS implementation until years after Flash Player was discontinued.
I was very happy about the death of Flash Player, but neutral on the death of the Flash format.
I was happy.
I didn't celebrate per se, but Flash was incredibly insecure and HTML5 was good enough for most of these simple games and it came out in... 2008, so 13 years before Flash went EOL.
What I did celebrate was finding out that Ruffle is a thing and most of your old favourite Flash games websites use it now so you can play your old favourites again! It's also open source and written in Rust so everything necessary to give the programmer nerd in me a boner.
You can still do this. There're loads of free and basic (i.e. easy-to-learn) game engines and you can make games of much better quality with the same effort. itch.io is full of free games made by amateurs.
When people celebrate the downfall of Flash, it's not because of the games. It's because the entire internet was replete with unnecessary Flash-heavy bullshit that required constantly updating your browser's Flash plugins (and all browsers had their own version you had to install and update), and how it was completely unsuited to any sort of UI/UX (e.g. you couldn't even copy and paste text in Flash pages most of the time). And all that is to say nothing of the gaping goatse of a security hole that it was.
It was cancer. Just because the cancer got you down to your goal weight, it doesn't mean you should lament the success of your chemotherapy.
It never died though? The Devs just pivoted to different platforms. Itch, Newgrounds, and even the major app stores have endless content from indie devs.
Flash games were just never mainstream enough. And let's not forget that the most popular flash games were those shitty FB games, like FarmVille and Candy Crush, or that the shitty mobile games all started off as clones/ports of already popular flash games, like Angry Birds/Crush the Castle.
However, consider: if Flash was still popular, by this point Adobe would have enshittified it to hell and back to milk its customers. It would no longer be the thing you miss.
The amateur game dev community is thriving like never before. Itch.io has become Newgrounds on steroids, full of incredibly creative, fun and free games.
People like to complain about what has been lost on the modern internet, without spending any time actually looking and trying out the new niches.
I hate shit like this. Fym we celebrated it's downfall?? Excuse you?? I was not happy about it.
People who have no clue what they're talking about be like:
I mean, seriously... Celebrating FLASH of all things? And complaining that there are no more free amateur games? MF, never heard of Unity? Godot? O3DE? Defold? GDevelop? OGRE? renpy? pygame? stride?
The worst of these still being infinitely better than Flash. And then you can publish your work at Itch.io.