There we go again with that generational divide horseshit. Plenty of people from baby boomers to (probably) Gen Alpha have liked it, for various reasons. Stop trying to pin your ridicule on whatever generation you happen to dislike.
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I'm glad to see pushback on DKC, like I was about DK64. DKC2 is the only one I really enjoyed, the rest aren't great. Being honest, I think Rare has been overhyped for years.
Played it all the way through but my snes platformer of choice is smw2: yoshi's island
Am I the only millennial that doesn't care for Nintendo?
No their games lack innovation. The games are essentially the same as they were 3 decades ago but with better graphics.
I won't deny the technical achievement that this game was for Nintendo, and the coup it was for Rare (at the time). And i would never take pot-shots at anyone's joy of nostalgia around this game: Not all of my own favorite picks are winners. But I absolutely agree with this greentext. I recall getting this game new and just feeling underwhelmed by it.
It wasn't that bad, but it was absolutely overrated. Good soundtrack though.
Your boos mean nothing, I've seen what makes you cheer.
Even 4chan can't deny how good the soundtrack is
On the one hand, I didn't like it that much when it came out. It's not that I hated it or hated on it, just wasn't my thing. Mario games were far superior platforming experience all around, in my opinion.
Graphics for the time and platform were great. If you weren't there at the time and your frame of reference is modern (32-bit or later) graphics, of course they suck. But that's hardly fair or objective, when it comes to understanding why they were well-regarded AT THAT TIME.
But, I'll add this: A number of my friends' kids were introduced to 8-bit and 16-bit games first, in lieu of exposing them to toxic modern phone/tablet games. And the SNES Donkey Kong game(s) were/are amongst the games that the kids enjoyed and played the most. So, there's something to that, if you ask me.
The sound design was amazing. I can still hear the boing from jumping on a tire. The success jingle echos still.
I found out recently that there are musicians remastering the songs from the soundtracks of our favorite childhood games. Stuff like this: https://youtu.be/39hGqV42CkM
The nostalgia hits hard.
Oh yeah, there's been some guys doing this for Amiga games for a while.
Check these bad boys out
Idk, I think the game was pretty sick
I have a solid memory of my roommate and I hitting Mine Cart Madness, and when I finally made it through we whooped and hollered so much the upstairs neighbor got mad and came down to shush us, at 4 PM on a Saturday
The reward for 101% was getting 101% ya muppet. Does this idiot think people play games for intangible pointless achievements instead of having fun? It must fucking suck going through life needing an extra reward for doing something fun.
I'm trying to steer my younger (13) half-brother into thinking like this, that you're doing stuff for fun. There doesn't need to be instant (or not instant) rewards, especially the kinds that are so common now with many games that are made for kids and teens like a "billion zoomble bucks", ultra rare legendary gold skin (that is not actually rare in any way), digital stickers you can't even use for anything and whatever else. The reward should always be to have fun.
Meanwhile, the reward for 100%ing a game in 2025 is… a ribbon on your Steam account.
This comment deserves a *
No pre-order bonus
No battle pass
not even skins
Video game disregarded.
Anyone tell that fool that CRTs were literally the only kind of TV that existed at the time
Admittedly, this game doesn't look particularly good on a CRT, either.
The hype about the visuals being "3D" was so weird and misinformed, and you could absolutely tell at the time.
IMO, that's all a part of the Rare+Nintendo hype at the time. Killer Instinct was in the same campaign for these pre-rendered 3D graphics as the wave of the future. Don't forget, they had to go toe-to-toe with Sony's Playstationat that time, so bringing anything that looked like real 3D on a SNES was kind of a big deal.
It was pseudo-3D, I remember reading an article about how they made the sprites, but can't find that... wikipedia has
Donkey Kong Country was one of the first games for a mainstream home video game console to use pre-rendered 3D graphics
and they used SGI workstations to create the models and animations before compressing/converting them to 2D sprites
Rare invested their NES profit in Silicon Graphics, Inc. (SGI) Challenge workstations with Alias rendering software to render 3D models. It was a significant risk, as each workstation cost £80,000.
(sharing bc I thought that's a crazy amount of money for 1992)
Meanwhile, Nintendo positioned this method to compete with Aladdin, which simply hired Walt Disney animators to do the sprites.
Soundtrack is pretty good I guess?
Invalid opinion. Soundtrack is peak.
DKC was a soundtrack with a game attached.
It looked pretty good for the time. Couldnt do real time 3D rendering and also be fast (StarFox was truly 3D; but iirc also ran at like 15fps and had to use a special chip in the cart to do that), so they compromised with sprites made from pre-rendered 3D models.
It also had great level design and memorable music.
has Diddy
Well at the time he was going by Puff Daddy
I played Donkey Kong Country on a Gameboy Colour (I had a SNES but never got the SNES version) and I thought it was one of the best games ever 😭 still remember tryin to get past that mine cart level lol
I know this is rage bait, but DKC was fantastic. I remember when Blockbuster video held a contest where you could play a game, and if you had the best score in the entire store you could win free movie rentals for a year. And if you did good enough, you could qualify for a “The Wizard” style video game competition in California. I played the shit out of this game to practice for weeks. I learned all the spots where you could drop down a hole and instead of dying, you get some rewards. I went in to this blockbuster ready to get my family a year of free movie rentals and possibly a trip to California. The first hole I dropped down I died. They had a modified version of the game that didn’t have these secrets in it. I was entirely unprepared. I played my 3 turns and did pretty terrible. After we left the blockbuster my parents had to run into a store and I just waited in the car. I literally cried cause I was so disappointed in how bad I did.
Just FYI. I lucked out and won my local Blockbuster stores version of this contest 🙂 Made it to the state finals, but was too young to compete and got kicked out. (I was 11.) But you better believe I rented a free movie every month. Sometimes got away with 2 haha 😂